PL Coldwater

Discussion in 'Map Factory' started by MrHatlf, May 10, 2015.

  1. MrHatlf

    MrHatlf engineer main, majoring in exploiting

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    Last edited: Jul 5, 2015
  2. MrHatlf

    MrHatlf engineer main, majoring in exploiting

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    Finally got off of my lazy ass to put out a working release. What does everyone think of it?
     
  3. Vincent

    aa Vincent 🔨 Grandmaster Lizard Wizard Jedi 🔨

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    You're going to need train tracks man, I can't tell where the carts going very easily.
     
  4. tyler

    aa tyler snail prince, master of a ruined tower

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    Yeah, rather than using sign overlays, just place track pieces but don't bother connecting them very well. It gives a stronger impression to players while giving you the ability to easily change stuff.
     
  5. MrHatlf

    MrHatlf engineer main, majoring in exploiting

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    Updated to Version a2.
     
  6. Kill_the_Bug

    aa Kill_the_Bug

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    Just how cold will this water be? A snow map maybe?
     
  7. Vincent

    aa Vincent 🔨 Grandmaster Lizard Wizard Jedi 🔨

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    Consider a forward spawn and another route to last. Even with teleporters up almost 100% of the round it's damn near impossible for blue to win.

    This is based on the imp we did a few days ago, I don't know if you ever read through the feedback.