Coalpit 72

Coalpit 72 a1v2

Pigzit

L2: Junior Member
Aug 2, 2017
68
24
Pigzit submitted a new resource:

Coalpit72 - Gravelpit-style A/D map where the first 2 points are in close vicinity of eachother

NOTE: As of pre alpha 2 version 1 map is not packed yet, and has non-functioning spawn rooms. As well as this, point C's lighting is far too dark for reasonable gameplay. Await further updates for a fully functional map, this version will not be tested.

My 2022 summer Jam entry, remixing the Gravel Pit A/D gamemode by pulling A and B much closer together, but reducing the time they take to cap. Hoping to solve the "camp 1 point and ignore the other" issue this gamemode seems to have by...

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Pigzit

L2: Junior Member
Aug 2, 2017
68
24
Pigzit updated Coalpit72 with a new update entry:

Alpha 1 Version 2, Almost ready for 2nd round of playtesting?

I think this version is ready for playtesting, though I didn't get as many changes as I wanted done in time. I may just keep working at a version 3 while playtests are happening and then submit it at the end. Things that have been changed with this version so far:
- Doubled the brightness of every light on the map
- Less heinous HDR and bloom settings
- Larger buffer zone between A/B and C
- Simplified routes and added highground from A to C
- Reworked most pickups on C
- Added boards...

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