- Dec 3, 2007
- 419
- 213
Hi! I've been able to accomplish a lot thanks to the information on this site. I was wondering if somebody could help me with what I assume is a common and simple problem....
I'll bet this problem looks familiar to somebody...
I created a custom battleship model for a map I'm making. I first compiled it and placed it in the proper directory. As you can see, it worked because I can put it in my level in Hammer. It's the texture that's the problem.
I'm not sure why, but Vtex gave me lots of trouble, so I eventually turned to a Photoshop plugin solution as was suggested in another thread. It properly exported my texture. I also created a very simple .VMT file that looks like this:
I placed both the battleship.vmt and battleship.vtf files in the "team fortress 2/tf/materials" directory. However, the texture doesn't show up in Hammer, the model view, or the game itself. I wasn't clear on where to put the battleship.vmt file, so I copied it into the "tf/models" directory as well (where my battleship model files are). Also, the texture file opens just fine in Photoshop using the plugin.
Are my files in the wrong places? Or could it be that the 5.5mb texture file is too big? (I admit it's big, but so is the object I'm putting it on!).
Many thanks to anybody who can help me solve this.
I'll bet this problem looks familiar to somebody...
I created a custom battleship model for a map I'm making. I first compiled it and placed it in the proper directory. As you can see, it worked because I can put it in my level in Hammer. It's the texture that's the problem.
I'm not sure why, but Vtex gave me lots of trouble, so I eventually turned to a Photoshop plugin solution as was suggested in another thread. It properly exported my texture. I also created a very simple .VMT file that looks like this:
Code:
"LightmappedGeneric"
{
"$basetexture" "battleship"
"$translucent" 1
"$ignorez" 1
"$vertexcolor" 1
}
I placed both the battleship.vmt and battleship.vtf files in the "team fortress 2/tf/materials" directory. However, the texture doesn't show up in Hammer, the model view, or the game itself. I wasn't clear on where to put the battleship.vmt file, so I copied it into the "tf/models" directory as well (where my battleship model files are). Also, the texture file opens just fine in Photoshop using the plugin.
Are my files in the wrong places? Or could it be that the 5.5mb texture file is too big? (I admit it's big, but so is the object I'm putting it on!).
Many thanks to anybody who can help me solve this.