- Apr 27, 2008
- 543
- 70
Since the map has quite grown in size, red had a hard time defending, I've just added a forward defensive spawn to make up for this. The last point has been tweaked for heavier defensive advantage.
Here's the door for the forward spawn, under the last capture point. This spawn is in use until BLU cap both first points.
And some views of the last CP, I've only begun texturing a bit things
Here's the door for the forward spawn, under the last capture point. This spawn is in use until BLU cap both first points.
And some views of the last CP, I've only begun texturing a bit things
Last edited: