So... 3 hours before the deadline, anyone?
Widened the flank at A
Made the brick building near C look nice and warm on the inside
Fancy structure
Neato displacement walls
Sloped one of the walls at A
Added a cafe between B and C
Made Blu's last spawn look fancy shmancy
...oh thats too real
Small changes include
-Added some new custom textures
-The flower pots are walkable now
-Added some more small details
-Added a healthpack under the board going to A
-Removed the large wood plank extending from the highground at A
-Added some more cover on the high ground at A
-Added a random baguette... don't ask why
-Adjusted displacements
-Added more cubemaps
-Forgot to assign cubemap faces to the reflective tile surfaces, wait
Read the rest of this update entry...