Me too, keep up the good work
So... 3 hours before the deadline, anyone?
Widened the flank at A
Made the brick building near C look nice and warm on the inside
Neato displacement walls
Sloped one of the walls at A
Added a cafe between B and C
Made Blu's last spawn look fancy shmancy
...oh thats too real
Small changes include
-Added some new custom textures
-The flower pots are walkable now
-Added some more small details
-Added a healthpack under the board going to A
-Removed the large wood plank extending from the highground at A
-Added some more cover on the high ground at A
-Added a random baguette... don't ask why
-Added more cubemaps
-Forgot to assign cubemap faces to the reflective tile surfaces, wait
Read the rest of this update entry...
Welp, that's the last update before the deadline I'd better not screw this up
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