Brine

KotH Brine RC3a

Crash

func_nerd
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Mar 1, 2010
3,319
5,500
Oct 15, 2018
249
132
Very fishy... You'll have to sea about those sightlines, they might make people very salty.
 

Crash

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Mar 1, 2010
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Crash

func_nerd
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Mar 1, 2010
3,319
5,500
Crash updated Brine with a new update entry:

A3

Lowered the water level to fix the crouch bouncing issue. TODO: Provide a deep water area in the main open body of water
Removed the two facing doors on the upper side behind the capture and made a new route to the drop down
Added a new accessible upper area next to the point
Raised/ blocked off the roof to the building in front of the point that showed to be over powered in the last test
Changed the skybox/ overall lighting, brightened up some areas. TODO: brighten up some of the darkest...

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Crash

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Mar 1, 2010
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Crash updated Brine with a new update entry:

a4

Removed paths into drop down area next to the point, opened up the sides of the upper area
Removed cover walls on capture zone (as a test)
Added anti-cover roof slopes off new upper area next to point
Opened a number of areas up to make it feel less tight, including the area next to the center cap
Added new ramp up coming out of spawn courtyard, for optimization/ home-turf advantages
Added path into sewer route from spawn, to help make it more useful
Increased size and quantity of health and...

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Crash

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Mar 1, 2010
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*soon*

BrineTeaser.png
 

Crash

func_nerd
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Mar 1, 2010
3,319
5,500
Crash updated Brine with a new update entry:

RC2!

RC2 Changelog:
-Fixed out-of-bounds exploit on map
-Fixed a number of minor clipping exploits on the map
-Fixed missing soundscape
-Adjusted some doorways in the transitionary building going into mid to be wider
-A number of small optimization tweaks
-A number of small visual fixes
-Those birds are starting to get suspicious

Read the rest of this update entry...
 

spruce

L2: Junior Member
Aug 14, 2022
92
25
Add two white dots somewhere that look like eyes as an easter egg (Herobrine)
 

Crash

func_nerd
aa
Mar 1, 2010
3,319
5,500