PD Breezy a6

A medieval player destruction map on some warm place.

  1. Diva Dan

    aa Diva Dan hello!

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    Breezy - A medieval player destruction map on the east coast of Florida or something.



    A medieval player destruction map on the east coast of Florida or something.

    For now, players will drop a placeholder crate which you deliver to a cross near the center.

    In the future, there will be two or even 3 different capture zones that players will have to deliver to periodically. Right now, only one is added and is always active.
    Man, I wish i knew logic!

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    (also, i know how to take proper images... just a little lazy right now.)

    Also, thanks Egan for the PD template :jimijam:
     
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  2. Moonrat

    aa Moonrat The end of an era

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    Fuck this is cool as shit, best of luck on your medieval escapades....

    We all know everyone heres a bitch about Medieval mode anyways....
     
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  3. zahndah

    aa zahndah professional letter

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    i love medieval mode and mannpower - but maybe I'm just an anomaly.
     
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  4. Diva Dan

    aa Diva Dan hello!

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    Thanks a shit ton my man!

    By the way, It is set up to run in the Eu gameday today at 8PM BST and 2PM EST.
     
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  5. Jekyllson

    Jekyllson L3: Member

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    I love the look of this already! But weren't you working on a PASS Time map with a Pok-a-Tok theme? I was looking forward to playtesting that.
     
  6. Diva Dan

    aa Diva Dan hello!

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    I was, but sadly I couldn't create a suitable mid and I focused too much on detailing too early. It's on the backburner for now until I can finalize a layout for it.
     
  7. Diva Dan

    aa Diva Dan hello!

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    - Fixed the invisible floor texture (was a construction pack texture)
    - Centered the map on the origin point
    - Fixed player clipping on the blue side of the map that wasn't there
    - Shortened wooden platforms outside spawn
    - Added more detail to the stone ledges so they make more sense
    - Removed some of the rocky cliff near the capture zone
    - Added a little more signage

    Read the rest of this update entry...
     
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  8. Moonrat

    aa Moonrat The end of an era

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    Man, I wanna make a new medieval map now......

    brb....



    Also, those angles at mid look awesome to play on. I wish I'd joined the gameday but oh well. Hopefully this turns up in an imp soon.
     
  9. Diva Dan

    aa Diva Dan hello!

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    Sadly too many people left by the time the map ran because it was the last one in rotation, so luckily you really didn't miss anything!

    Also, about the imp, I plan on asking to have mine played after arena_mayantest which could be tonight in the US server. Still isn't final
     
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  10. Diva Dan

    aa Diva Dan hello!

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    Blu team can ACTUALLY score now!

    -Decreased spawn times (or at least I'm trying to)
    -Decreased points necessary to win
    -Lowered some of the height at mid
    -Added more detailing to mid
    -Added stone textures to the floor
    -Changed medium health kit behind mind to full health kit
    -Added fade distance to bush props
    -Decreased fog
    -Changed flag pickup sounds

    And of course,
    -Blu team can now score

    Also, I'm no longer going to restrict this theme to eastern Florida. Instead, I was thinking an Arabic mirage-like setting.

    I would also like to say that the objective will not always work as it is right now. In the future I plan to have it move around the map after certain periods of time, or after a certain amount of points have been awarded. Enjoy!


    TO DO:

    -optimizations (oh dear god)
    -ambient sounds
    -make the area behind mid more useful other than health, for now

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    Read the rest of this update entry...
     
  11. Diva Dan

    aa Diva Dan hello!

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    Breezy has received a major aesthetic overhaul. It now uses well's ambient and floodlights have been placed around to compensate.

    Some displacements were added around, too.

    - Added more shrubbery
    - Removed some scaffolding at mid
    - More crates
    - Side rooms received some Arabian-inspired architecture

    Some money shots-

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    Read the rest of this update entry...
     
  12. Diva Dan

    aa Diva Dan hello!

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    I was completely remaking this map from the ground up to look and play significantly better. Below is a screenshot of my progress.

    [​IMG]

    Before I do that, however, I wanted to test the core map again and go off of feedback that was given a year ago that I vaguely remember.
    • Added another exit from spawn so you don't have to go through the onslaught of huntsman arrows. This also helps the back area get used more
    • Spectator cams
    • The capture zone switches on and off on a timer
    • Winning team suffers a slightly longer respawn time
    [​IMG]

    Also sorry for the clickbait thumbnail lol. It'll look like that eventually

    Read the rest of this update entry...
     
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    Last edited: Jun 26, 2017
  13. Pigzit

    Pigzit L1: Registered

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    Holy hell! That first screenshot looks incredible, what models did you use to make that? I've never seen ones like that before, and I really want to make an arabian-like themed map now.
     
  14. Diva Dan

    aa Diva Dan hello!

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    Last edited: Sep 7, 2017