bot boxing

bot boxing V4

Whomobile

L2: Junior Member
Feb 28, 2016
57
51
bot boxing - A map for bots to box on, thats pretty much it

This is a map I made for a livestream, it's sole purpose is to show 4 heavies punching each other.

For some reason RED wins more than BLU, don't know why.

Techincally a King of the Hill map but I removed the logic that starts the timer to make the game go on forever.

bot boxing.jpg
 

Yaki

aa
Sep 3, 2018
418
256
Can you add "map_background" support? I want to include this map in my life.

EDIT:
For the record, I've tried putting these commands in koth_botboxing.cfg (via /tf/cfg/ directory):

tf_bot_add 4 heavy
tf_bot_difficulty 3
But it doesn't work. The bots spawn too soon and it specs the bot's first-person view.
 
Last edited:

pun

L1: Registered
Mar 20, 2021
1
0
^^
I beg you to add the logic to add bots to the map without requiring console commands so that we could use this as map_background
 

Whomobile

L2: Junior Member
Feb 28, 2016
57
51
^^
I beg you to add the logic to add bots to the map without requiring console commands so that we could use this as map_background
I tried that, and I can still do that to a later version I guess, but for the map's current purpose (a livestream of bots fighting) it's a lot easier for me to manage things by manually adding bots than to let the map do it.
 
Last edited:

Whomobile

L2: Junior Member
Feb 28, 2016
57
51
Can you add "map_background" support? I want to include this map in my life.

EDIT:
For the record, I've tried putting these commands in koth_botboxing.cfg (via /tf/cfg/ directory):

tf_bot_add 4 heavy
tf_bot_difficulty 3
But it doesn't work. The bots spawn too soon and it specs the bot's first-person view.
I don't know enough about this problem to do much, will look into it later.

It should default to the spectator camera right? theres only 1 on this map.
 

Yaki

aa
Sep 3, 2018
418
256
Sorry to double post--To fix the map_background thing, you need to put an input to tf_gamerules to set SetRequiredObserverTarget to the name of the info_observer_point.

Like this (click to enlarge):
upload_2021-3-23_17-12-34.png

In this example I named the info_observer_point to "observer".
tf_gamerules I just named "tf_gamerules"

That'll force the camera to only observe from one point, and not from any of the bots.

(I don't know if that'll completely fix it, but it'll be a first step)
 

Whomobile

L2: Junior Member
Feb 28, 2016
57
51
V4
- Added SetRequiredObserverTarget as suggested by Yaki
- Made the map spawn 4 TF bots after loading
- Added func_respawnrooms to each spawn
- Moved the spawns back so they don't appear in a 16:9 resolution
- Nav mesh should be packed, idk if it'll work.

still can't get it working as a map background properly.
img3.jpg


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