Blobload

Mr.Blob

L8: Fancy Shmancy Member
Jun 12, 2009
573
249
Okay! Changes so far:

hut.jpg


drop down rather than a side route. from cp1 -> cp2
3.jpg


Edited this house: looks a lot better now.
4.jpg


I'm now changing the track layout from cp2 -> cp3.
 

froggie

L1: Registered
Jan 23, 2009
45
47
In my opinion it's still to big in almost every area. It starts with your very huge spawn on blu. My guess is to lower the width of the blu spawn around 50% and go on from there reducing the size of the other areas/buildings - gameplay will benefit from that. Of course that's a lot of work and you may have to change the layout a bit or delete some stuff - but it's worth it, believe me. Apart from that you can see a well designed map - keep up the good work :)
 

Mr.Late

L7: Fancy Member
Nov 27, 2009
408
157
Doh, unbalanced teams during gameday...

Well, what I saw was that 2nd cp was really hard to defend. It was total steamroll there. 1st CP was fine, maybe little "spammy". Last cp was okay.

I like the atmosphere, desert night feels nice.