Thought it would be a good idea to fix some of the bugs found during the contest, as well as some extra detailing. Hopefully everything should be packed.
Stage 1
-increased blu's respawn time at the start
-fixed railings rising with the elevator
-changed chrome metal texture to a non-reflective metal
-added soundscapes
-added shutters to building overlooking blu's forward spawn.
-fixed spawnroom visualizers
Stage 2
-Both A and B's capture time are increased by 3 seconds
-removed doors that only open after A is capped, giving red another path to A
-fixed lighting at B
-fixed neon red roof bug
-added health and ammo next to B
-fixed soundscapes
Read the rest of this update entry...