- Mar 20, 2023
- 230
- 37
After compiling the map with final lighting, one of the brushes turned completely black. This is just a regular brush, not a func_brush, not a func_detail. Below images are how it looks in game (compiled with final lighting) and how it looks in hammer. (lighting preview, triggers and nodraw on) Lightmap is set to 16.
Please help me resolve this. Thanks in advance.
Please help me resolve this. Thanks in advance.