beachfront - A/D CP i made in about 12 hours.. im really tired. its a working title
I made this frontline themed map in about 12 hours for the 72h summer jam.
I made this frontline themed map in about 12 hours for the 72h summer jam.
I like the BLU spawn.
Maybe this is me being pedantic but some of the props don't make sense and this hurts my immersion. For example, the BLU plane that has crashed. It is coming from the opposite direction you'd expect it. It would've hit that building and it would be a lot more destroyed/broken up although is suppose it's only alpha so the visuals of that aren't important now. I also don't see why they would build and air raid shelter into the side of a cliff. But get someone else's view on these things because maybe they aren't important.
There is a missing texture here.
I would increase the size of the trigger brush that opens this door so that it opens before you stand on it. You have to go on to it and the door carries you as it moves. Not really a huge issue.
I agree with batman, I LOVE the concept of the map, and the little detailing work you have got so far is amazing!
I like the concept of the door going down, but you need to adjust it so its not so awkward to use