- Added a flank route around the path to the second cap
- Added a flank route around the path to the third cap
- Expanded a variety of roofs to make it clearer you cant stand on them
- Added a few arrows to help navigate
- Adjusted respawn times
- Slightly curved the path under the bridge of First to make the sightline less oof
- Hopefully fixed RED getting stuck in the first spawn
- Replaced the wacky rocks with a ramp after first
- Fixed a few holes
- Raised the RED respawn around Last to prevent BLU obtaining the high ground as easily
- Fixed the bomb pit not having a working trigger hurt
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