ash
Please don't hurt me.
After the over scaled mess that snowsquall was, I decided to make a different map for the hell of it. I intended to put this map in the contest section but I decided that I should probably stop cluttering the contest subforum with shitty maps and put them in the general section instead. So enjoy the Novint props/posters while they last!
The map is a pretty small map which will hopefully fit for 6v6 to 12 v 12 matches without becoming a total clusterfuck. The game mode is 2 flag invade. Each team has the intel and must place it in the enemy capture zone.
The theme is what I hope to be a dead-er version of the yukon theme. I put some falling ashes in for the hell of it. I hope I packed it right. The skybox texture is temporary until Void finishes my request. Hopefully this map will work out.
Special thanks:
ABS for the resource pack and help with the entity system.
Owlruler for some help with the entity system.
Ravidge for the lighting library.
Acegikmo for the environment library.
DaBeatzProject and the swamp team for the fire particle systems.
Psy for the weather particles with collision.
Void for the skybox texture that will be used in the future.
Please don't hurt me.
After the over scaled mess that snowsquall was, I decided to make a different map for the hell of it. I intended to put this map in the contest section but I decided that I should probably stop cluttering the contest subforum with shitty maps and put them in the general section instead. So enjoy the Novint props/posters while they last!
The map is a pretty small map which will hopefully fit for 6v6 to 12 v 12 matches without becoming a total clusterfuck. The game mode is 2 flag invade. Each team has the intel and must place it in the enemy capture zone.
The theme is what I hope to be a dead-er version of the yukon theme. I put some falling ashes in for the hell of it. I hope I packed it right. The skybox texture is temporary until Void finishes my request. Hopefully this map will work out.
Special thanks:
ABS for the resource pack and help with the entity system.
Owlruler for some help with the entity system.
Ravidge for the lighting library.
Acegikmo for the environment library.
DaBeatzProject and the swamp team for the fire particle systems.
Psy for the weather particles with collision.
Void for the skybox texture that will be used in the future.
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