Ever felt lonely trying to play the game while nobody else was online? Introducing: Bots! These funny little AI players try their very best to play the game somewhat like an actual human would, and possess the following amazing features:
- Running around aimlessly
- Sitting around doing nothing
- Actually trying to do the objective sometimes
- Fighting enemy players
- Dodging enemy fire
- Healing friendly players as a medic
- Building sentries as an engineer
- Disguising as a spy
- Backing away from dangerous classes
- Picking up health kits
and much more!
You can try them out now by either joining the main server or starting your own.
Changelog:
- Added bots!
- Added a rock the vote system for changing to the next map. Use command "rtv".
- Added a system that ensures all player names on a server are unique.
- Fixed player health not resetting when you change class in spawn.
- Improved the general architecture of the game code.
- Fixed framerate limiter not actually limiting framerate.
- Made FPS counter more accurate.
- Fixed viewport not being properly centered.
- The scoreboard no longer shows the class of players on the other team.
- Console output is now in a slightly different format.
- Removed the ability for the server to tell clients to execute any console command.
- Empty commands are no longer added to the console's input history.
- Decreased default soldier rate of fire.
- Decreased default heavy rate of fire.
- Decreased default spy move speed.
- Added a dropdown from RED's intel room in ctf_map1.txt.
- Changed default stickybomb character to "Q" to distinguish it from corpses.
- Fixed being able to pick up medkits that were already collected.
- Changed default "sv_tickrate" to 30.
- Changed default "cl_cmdrate" to 60.
- Changed default "fps_max" to 60.
- Changed default "sv_max_ticks_per_frame" to 8.
- Added support for comments at the top of map files. Replaced map_credits.txt with comments in the individual map files.
- Lowered volume of medic's heal beam shoot sound.
- Fixed player guns sometimes getting drawn at the incorrect angle when using cl_mouselook 0.
- Player deaths related to joining a team are no longer announced.
- Added command "serversay" for explicitly sending chat messages as the server.
- Fixed intel getting returned while being carried if picked up after being dropped.
- Fixed being able to disguise while carrying the intel.
Old versions:
1.0.0:
https://www.dropbox.com/sh/dcrskdsdh19qtt5/AABCqQjQl3VL-KnTaiwnsnrYa?dl=1
1.1.0:
https://www.dropbox.com/sh/okh0loqrpvn52kp/AADS1m53Ta2P0Q0Sl4STH-zPa?dl=1
1.1.1:
https://www.dropbox.com/sh/i4lqjogp2zua8ry/AAAAqmTW3Zvi-8mxpl8SAEgxa?dl=1
1.1.2:
https://www.dropbox.com/sh/ek6uemdmsvkfs2j/AADPpR09gnP3HQm0w_1QYcO9a?dl=1
1.1.3:
https://www.dropbox.com/sh/k26et7lf72kkuxv/AADNxLCgKWJhvhfRbMhXMTCka?dl=1
Read the rest of this update entry...