Artpass_Ritz

Discussion in 'Map Factory' started by Ritz, Jul 17, 2010.

  1. Ritz

    Ritz L2: Junior Member

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    I've been brainstorming ideas all day and settled on something similar to that second picture Codename22 posted. Basically, I'll keep the base idea of a tent, but I'm gonna change up the design for something that fits my theme better.

    I'm thinking something like this:
    [​IMG]
    (The one in the background)

    And to give it a purpose for existing so close to a Red facility I'll dig out an area inside and show some exposed fossils or something, kinda like this:
    [​IMG]

    Been really busy today so I didn't get a chance to try any of my ideas out in hammer, hopefully I'll be able to start work on it tomorrow.
     
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    Last edited: Aug 23, 2010
  2. Ritz

    Ritz L2: Junior Member

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    Neither particularly final or exciting, but at least it's progress, right?
    [​IMG]
     
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  3. Ritz

    Ritz L2: Junior Member

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    And here's the near-complete version, player spawns are upstairs on the big BLU logo.
    [​IMG]
     
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  4. Languid

    Languid L5: Dapper Member

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    It looks nice and interesting, but you should consider cutting out the ramp that heads back up to the spawn area. Look at steel, for example. Also the jenkin overlay doesn't really suit such an industrial building. Try one of the alpha electric signs or something.
     
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  5. STR1D3R

    STR1D3R L1: Registered

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    i dont know if it looks betta with or without the satellite but in any way its great
     
  6. re1wind

    aa re1wind

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    I suggest you stick to valve style spawn areas, as i never liked steel's blu spawn room, and pl_hoodo's first blu spawn room(s) wasn't much better.
     
  7. Ritz

    Ritz L2: Junior Member

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    [​IMG]
     
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  8. Boylee

    aa Boylee pew pew pew

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    I say, what a spiffing BLU compound! Keep going dude, it's looking great.

    Also make sure those cones are prop_physics_multiplayer entities so they can be shot around.
     
  9. Ritz

    Ritz L2: Junior Member

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    I finally started work on C and while I didn't get a whole lot done, I think it's interesting enough to post.

    [​IMG]
     
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  10. Tinker

    aa Tinker

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    does it have doors to open and floors to get on?

    Looks cool.
     
  11. Whark

    Whark L3: Member

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    Very cool concept. Love the sheer amount of detail in those tucked away places.
     
  12. coagulated

    coagulated L1: Registered

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    Nice... what if the very bottom of C was a tar pit, like the dirt area underneath the walkway? Just an idea...
     
  13. Ritz

    Ritz L2: Junior Member

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    Progress on C:
    [​IMG]
     
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  14. Wilson

    aa Wilson Boomer by Sleep

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    That Red logo on cliff looks really odd and out of place.
     
  15. pitto

    pitto L3: Member

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    Not if it is a cloth banner ;)
     
  16. tyler

    aa tyler

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    It's not cloth, though.
     
  17. Draco18s

    Draco18s L9: Fashionable Member

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    I have to ask.

    [​IMG]

    How do you get up on top of that "crane"?
    In the Valvebase you can, in yours you can't. Not sure how much of an issue it is, but it does worry me. Unless...do you have some geometry hidden to take the screenie?
     
  18. J4CK8

    J4CK8 L11: Posh Member

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    By the look of it it's been cordoned off for the purpose of the screenshot.

    Point C looks brilliant, but maybe put the RED logo on a large peice of wood or something, just so it looks...not out of place. Unless it is cloth, in which case it should have some rope or something to make it look like it's been suspended up there.
     
  19. Draco18s

    Draco18s L9: Fashionable Member

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    I wondered that after I posted. :x
     
  20. LeSwordfish

    aa LeSwordfish semi-trained quasi-professional

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    this looks great. i feel really sorry for the people who choose which one wins