Hmm not really no!
But I guess you would like me to be as picky as possible
I'm just going to go based on the images I can see...
screen#2, point A - looks like you have a lot of lights clustered next to each other; something to think about when doing your lighting pass, but you should have fewer for sure. Don't in any way confuse this with making it darker D;<
The overlay for the tires seems to end a bit abruptly (from what I can see), so try and get that sorted. If there's not an end overlay, then I'm sure Void would make one .. it's been a while since I fired up hammer so I don't know. Plus it's kinda hard to see in the picture.
I'm not too keen on the sloped structure @ screen#3 mostly because of the opening in it not working well with the sloped roof. I would prefer you made it something different, so that it looks as awesome as the rest of the map

The wall to the left of it looks kinda bland too I guess... all I would suggest if you're up for changing, is to make a seperate layer where the roof line is. Top of the slanted roof, that part.
The light coloured wood in #4 (the yellowy one) I would keep to the more whiteish one, I feel it sticks out a bit too much otherwise.
Add some more overlays to your map, and it's golden IMO

I don't think I'll be able to get more picky! But I'll try if you ever post more screens.
Get to work on your lights and stuff!