ARENA arena_bingo A4

bingo bongo!

  1. I dinne ken

    aa I dinne ken Has currently had enough

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    arena_bingo - bingo bongo!

    A map I made suprisingly quickly, although it is arena.
     
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    Last edited: Nov 4, 2017
  2. I dinne ken

    aa I dinne ken Has currently had enough

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    • Added some cover around mid point
    • Added some light signage
    • Added a route onto mid's roofs/high ground looking over the boathouse
    • Changed the spawn's position so that players are not as funneled through a single route
    • Changed the position of one of the doors onto mid
    • Hopefully fixed the god damn sightline
    • Removed the low down ceilings that made people uncomfortable
    • Removed the unused second level in the main building
    All this and the filesize is actually a bit lower!

    Read the rest of this update entry...
     
    Last edited: Nov 4, 2017
  3. CafeineMan

    CafeineMan L2: Junior Member

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    Very nice, I like it ! Keep the good work (why not use autumnal content pack ? I think it's ok with your sky ?).
     
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  4. I dinne ken

    aa I dinne ken Has currently had enough

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    Maybe once I get it into beta I will, though that's not a decision for right now.
     
  5. I dinne ken

    aa I dinne ken Has currently had enough

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    A3 baby!

    • Added a small balcony thingy where the ramp onto mid used to be bigger
    • Added some more signage
    • Added a light to one of the small lobby areas and opened up the larger lobby area to the skybox to allow for more light
    • Added a high ground near the side that is quickly accessible from each respective spawn
    • Changed the layout, size and position of spawn to encourage more spread out gameplay
    • Changed the spawn layout to allow an immediate high ground (probably more useful for longer and less hectic matches, such matches are yet to be seen)
    • Changed the position of the crates
    • Changed the large ramp onto mid from the lower area smaller
    • Changed the Large health on the plank to a medium, the medium health in the hut to a small.
    • Removed the small health on the roofs in mid
    • Removed an exit/high ground overlooking the point in the main building

    Todo
    • Add cubemaps
    Pictures!




    Read the rest of this update entry...
     
  6. I dinne ken

    aa I dinne ken Has currently had enough

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  7. I dinne ken

    aa I dinne ken Has currently had enough

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    A4 is here
    • Added some props on the now enlargened ledge
    • Changed the map so its 256 hu longer to make it feel less cramped.
    • Changed the ramp from lower to mid from 256 hu wide to 384 hu wide, and the small ledge on mid from 256 hu to 384 hu wide
    • Changed the skybox from a sky_dawn to sky_granary, this is probably temporary
    Todo:
    • Still have to do those cubemaps
    Pictures!



    Read the rest of this update entry...
     
  8. CafeineMan

    CafeineMan L2: Junior Member

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    I prefer first sky, but it's only my opinion.
    We'll see next one eventually.
    I really like your level design.
     
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  9. I dinne ken

    aa I dinne ken Has currently had enough

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    Thanks! :)