- Nov 22, 2009
- 244
- 95
I'm considering making an arena map with the control point on a two-story bridge between the two bases. Now I thought it through and imagined that all the battles would happen on the upper story of the bridge, although I want the battles to be circular chases up and down the bridge, like most arena maps are designed, to be round.
So, is there a way to change the gameplay flow to be circular as stated above? Or is there a way to change gameplay flow at all?
So, is there a way to change the gameplay flow to be circular as stated above? Or is there a way to change gameplay flow at all?