arabia-remastered

CP arabia-remastered a2fix

Apr 14, 2013
662
344
Revived.

A 2 cp a/d map (not 5 cp as planned originally by Di Gorgonzola).
Featuring a somewhat new theme to tf2- the market theme! A theme I'm very familiar with irl.
All credits for original planning and creation of the 1st cp goes to Di Gorgonzola. Credits for the rest of the map may go to me.


7972EC358B53D3724DA9713EC5464D2A5401F09B

2D1D1FDDD3D2E67B8E0EBB57C65DC2D03A5E5F42

A098DDF94CA70175F46165AFF5EC387EEA7DF205

1860BF6EB537EABA83C5E8CB8A877C6EB8A4AEE2

199113A210DC4C8EBA6D793ECC9C777529711E75

2653EC63D49CDCE7E7E4D645614A1AF46D58366A
 
Last edited:

Bunbun

aa
May 18, 2014
401
782
Looks really nice, even though the 3rd screenshot looks incredibly empty and flat it still looks pretty decent.
 

Bull

L4: Comfortable Member
Aug 30, 2011
193
144
Looks very promising, I'm curious to see what you make of this!
 

Jummbl

L1: Registered
Aug 30, 2014
24
9
It really does look nice. For some reason it reminds me of CS:GO.. maybe it's the arches, or just the place it's based on. Either way, I'd love to see what comes of this.
 

Kraken

Few more zeros and ones for the site to proccess
Dec 21, 2014
430
121
Looks great even with developer textures.
That's hard to accomplish.
 
Apr 14, 2013
662
344
And the 2nd cp is made up from a mix of the market theme and the space theme! Hell yeah!
]<Error>
http://cloud-4.steamusercontent.com/ugc/538520510387622444/BEE56B8D25B088B18D53B8B4EB14DC72639A510B

(the cp will be under the giant RED unfinished building, where the nodraw is)



EDIT: what's up witht he picture? is it only me??
BEE56B8D25B088B18D53B8B4EB14DC72639A510B

Trys again but still looks wierd
Steam never did that for me

EDIT 2: well, here's what steam says, in this colors:
This XML file does not appear to have any style information associated with it. The document tree is shown below.
<Error>
<Code>NoSuchKey</Code>
<Message>The specified key does not exist.</Message>
<Key>CA/B8/59/06/760/01D_E_1358D0DE_A922C_1.dat</Key>
<RequestId>8C94C31B4724A659</RequestId>
<HostId>
SMCABBcGCiuO6SIKmLpYfHVwZL54dPxUfssgvtIqgoifnDj9YyRR8GTqtuN6RZn2
</HostId>
</Error>

What is going on?



EDIT 3: phototbucket to the rescue!
2015-04-20_00001_zpsftd6mi57.jpg
 
Last edited:

Tumby

aa
May 12, 2013
1,087
1,196
Could you put the screenshots in the place they are supposed to go? Loading tiny thumbs of images is much easier than loading the whole entire thing.
 

Kraken

Few more zeros and ones for the site to proccess
Dec 21, 2014
430
121
That tower in the 1st picture looks out of place.
 
Oct 6, 2008
1,965
450
yep make it a muslim minaret tower
 
Apr 14, 2013
662
344
According to the Muslim religion, the mosque must be free of violence. You are also forbidden to wear shoes. I don't want to risk people getting mad at me and banning my map/threatening my life for offending them/throwing grenades at my house. I'm not looking for trouble, so I had 2 options: No mosques or no violence. That's why I decided that minarets would exist only in the out of bounds area.

I agree with you that the tower doesn't belong. I actually copied it entirely from a different map (that never released) that had a medival theme. I'll change it for a3.
 
Apr 14, 2013
662
344
So 2nd cp still doesn't work.



I need someone to do me a favor.
Can someone please test this on a listen server (launch through the + button on the tf2 next to the server button menu, then choose cp_arabia), then join Blu and cap both points? on the tf2maps servers the 2nd cp doesn't work, but on my computer it works without any problems. And I want to know if it's just me.
 
Last edited:

worMatty

Repacking Evangelist
aa
Jul 22, 2014
1,259
999
Opened TF2 from Steam.
Opened console, typed map cp_arabia_a2_fix and spawned as a blue scout.
Captured A. B was still locked and belonging to Red.