- Oct 28, 2017
- 161
- 233
I put some SetParent input on a player, and then a SetParentAttachment. It worked fine, but when the ClearParent input on the player, it only clears the SetParent, but not the SetParentAttachment, resulting in the player being stuck in mid air. The only escape is to respawn or use noclip, which I can't allow. Is there any workaround for this? Already tried to SetParent another entity, didn't work as the Attachment transferred over, I also try a blank Attachment but it didn't work either.
This is very important if I want this map gimmick I'm making to work at all.
This is very important if I want this map gimmick I'm making to work at all.