- Nov 3, 2021
- 13
- 1
The stickied Valve Maps(Decompiled) post hasn't been updated in a while, so I thought I'd re-decompile the latest maps.
Everything here was made possible with BSPSource; can't thank the developers of the app enough.
I also decided to do this since the original for some reason didn't have any overlays..?
Download all of the maps here:
All Map Files (Compressed)
Any problems? Try referring to the logs from BSPSource:
Logs
Error Logs
Common issues
There's error models and white or checkered textures everywhere!
The models and textures were most likely packed in with the .BSP; which BSPSource can't extract, unfortunately. The only solution is to find the original model pack, or ask the creator(s) of the map.
The map is laggy
That's, unfortunately, the affect of a fully completed map. You can probably minimize some of the lag with visgroups.
Everything here was made possible with BSPSource; can't thank the developers of the app enough.
I also decided to do this since the original for some reason didn't have any overlays..?
Download all of the maps here:
All Map Files (Compressed)
Any problems? Try referring to the logs from BSPSource:
Logs
Error Logs
Common issues
There's error models and white or checkered textures everywhere!
The models and textures were most likely packed in with the .BSP; which BSPSource can't extract, unfortunately. The only solution is to find the original model pack, or ask the creator(s) of the map.
The map is laggy
That's, unfortunately, the affect of a fully completed map. You can probably minimize some of the lag with visgroups.