KotH alb a2

A Light Bulb (moment)

  1. Mess About

    Mess About L6: Sharp Member

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    alb - A Light Bulb (moment)

    I was inspired to make this map when watching lucrative (https://www.twitch.tv/lucrativetf) testing competitive maps, basically some ideas came up then i just started making one.
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    A1
    Some gimmicks:
    +The nets on the CP (and the bridge) are non-solid with clipping, which means you can shoot through them
    +The shutters that connect the building to the middle area are "team" doors, only player belongs to that side of the map can open
    +Water, for rocket jumping, not really that useful
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    Middle area
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    Flank
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    Inside
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    Spawn
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    • Like Like x 2
    Last edited: Jan 27, 2019
  2. Mess About

    Mess About L6: Sharp Member

    Messages:
    306
    Positive Ratings:
    143
    A2

    This update is aiming to expand the whole mid area, make it less "tight", more room for attacking team to breath

    +Layout changed
    +Rails are non-solid with clipping
    +Bigger capture zone (whole platform)
    +All the grates are now solid
    +Changed small ammo pack on mid to medium
    +Removed climbable props to the roof on mid
    +Cut some brushes, add some clipping to reduce Sniper sightlines
    +Cut the bridge connected from lobby to mid, only the pipes left
    +Raise skybox

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    Read the rest of this update entry...