A Tale of Two Cities: Day Two

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L13: Stunning Member
Jun 16, 2010
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"'Who here likes good times?' asked David Copperfield as he removed his shirt and popped a whistle in his mouth with the words GOOD TIMES etched in its side. He began tooting on the whistle, signaling the beginning of the good times."


So begins Charles Dickens' feel-good sequel to The Tale of Two Cities, the 800-page Bleak House (a printing error that misspelled the book's original title Good Times Beach House). Day Two of our Two Cities Update picks up in the spirit of Dickens with 100% good times-dedicated announcements: A new animated short, another new map, some more achievements, and some long-anticipated upgrades.




Source: TF2.com
 

Bakscratch

Finisher of Maps
aa
Oct 29, 2010
714
1,495
Woah, This is new
 

Pocket

Half a Lambert is better than one.
aa
Nov 14, 2009
4,701
2,583
Yeah, most of what they added was either very generic or very specific to this map. But hey, we got a subway train; that wasn't even on my list. And some new brick textures, including a transitional one that's pretty cool (and the two textures are actually lined up this time *shakes fist at whoever made the one in Barnblitz*).

I guess we should ask ourselves what, exactly, we want out of a pack of urban themed stuff. I'd like a decent trash can (never cared for the one in the Bulletcrops pack; it feels too low-detail) and a few more brick/masonry textures like those off-white giant bricks they use on the fronts of buildings a lot (Niceland's bottom floor is a good example). Maybe some more faded stenciled signs for the sides of tall buildings. And speaking of Niceland, fire escapes would fit in well. Other than that, I'm kind of at a loss.
 

Pocket

Half a Lambert is better than one.
aa
Nov 14, 2009
4,701
2,583
The layout did remind me of one of the contest maps; I forget which one. Had a big ramp in it.