- Jan 29, 2008
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August 19'th = Heavy Day! (Possibly.)
http://steamgames.com/tf2/heavy/
http://www.teamfortress.com/post.php?id=1738
edit: First Unlockable weapon reaveled. The K.G.B
http://steamgames.com/tf2/heavy/
http://www.teamfortress.com/post.php?id=1738
Incoming Heavy!
August 11, 2008 - Robin Walker
We've been a little quiet for the last week as we've put the finishing touches on the Heavy update. We thought the Pyro pack was the biggest we'd be doing for a while, due to the large changes to the Pyro, but the Heavy update has turned out to be even bigger. In addition to the three unlockable weapons and thirty-five achievements for the Heavy, we've got a new game mode with five new maps for it, a new Payload map focusing on more open spaces than Goldrush, and another popular community-made map. Throughout the rest of the week we'll be giving you the details on all this, and if all goes well, you'll have your hands on it shortly afterwards.
The community-made map included in the Heavy update is cp_steel, by Jamie 'Fishbus' Manson. After the Pyro update we received a lot of email telling us how wrong we were in our choices, and cp_steel was an easy next choice due to the way it dominated the suggestions. If you're firing up your email right now to tell us that we never get anything right, please include suggestions of what map(s) we should be looking at next.
We'll be updating A Heavy Update site with more info daily. Stay tuned!
edit: First Unlockable weapon reaveled. The K.G.B
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