Which map was it that had the entity setup done before hand, but then racked up votes based on the gamemode rather than the map? The saxton hale thing..
That was very far from the spirit of the 72hr maps. Let's not have anything else like that.
In Egans defense, he did completely rebuild the entities an hour before the start of the contest. I don't expect something like this to happen again though.
To be factual, overall what happened was I started working on a gamemode on wednesday night (the contest started friday 4pm est) that involved people getting
spawned flags for them that gave them buffs, if you lost your flag you could re-pick it back up or steal another player's flag from ingame and take whatever buff they had. I worked on this from wednesday -> thursday 10pm where I realised I was a bit over my head so close to the start of the contest, especially considering I had school on friday as well which would eat up most of the day anyway. On friday morning I was on the bus at 8am and was thinking what else could I do with the addcond trigger, I thought of the juggernaut mode from halo 2, and started thinking up how it could be done in tf2. In math class friday (10:30am) I
drew up all the plans for how the entities would work together. I cut my last class on friday to get home early at 2:30pm where I began work shifting the flag gamemode into a juggernaut mode where the juggernaut picked up a flag and if he died anyone could then pick up his juggernaut flag and become the next juggernaut - like how it is in the halo games. This wasn't working for me though, and at 3:30pm - half an hour before the contest started - I thought up a different way, just making hardcoded triggers that hit the randomly chosen juggernaut at the start of the round and when he died the round would end. I started work on the entities probably soon after and finished them to a stable point 2 hours into the contest[/URL]. Throughout the contest it was worked on and refined from its basic form, difficulty adjusting to player counts, capture points added in, fixing various bugs from the player selection to targetting players correctly (
watch this, skip to 30 mins in). I was also even hit with
this ridiculous bug at 55 hours into the contest that blew out all the lights in the map and only went away after I binary searched for it with cordon and remade a brush of world geometry (that took 5 hours to find at least).
Just defending my name a little bit here, cause no one seems to remember beyond 3 months?