2x Capture Rate for heavy?

Discussion in 'Mapping Questions & Discussion' started by CaretCaret, Feb 14, 2012.

  1. CaretCaret

    CaretCaret L1: Registered

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    So the scout captures a controlpoint 2x. Is there anyway to change for 1 capturepoint or for a brief moment of time, that the heavy instead of the scout get 2x?
     
  2. Fr0Z3nR

    aa Fr0Z3nR Creator of blackholes & memes. Destroyer of forums

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    I think this was asked before, and no you can not do that. At least, not to my knowledge.


    Capture rate/capture decay is basically hard-coded into the game. So to modify it, you'd need a server plugin.
     
  3. fubarFX

    aa fubarFX The "raw" in "nodraw"

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    do you realise how hard it is to get a heavy off the point? 2x cap time for heavy sounds like a bad idea to me. some things are better left untouched
     
  4. CaretCaret

    CaretCaret L1: Registered

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    Well, thanks anyway!
    Its not for a normal CP. But I think I might be able to solve it in a... not so great way.
     
  5. Doctor Paprika

    Doctor Paprika L4: Comfortable Member

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    I can't imagine why you would want to do this.
     
  6. Seba

    aa Seba DR. BIG FUCKER, PHD

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    Can't filter by class mapside, so no. With Sourcemod sure.
     
  7. CaretCaret

    CaretCaret L1: Registered

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    Im trying to make a scale. on one side the payload cart, and on the other players. Would be fun if the HEAVY was indeed heavy.