2012

Discussion in 'Map Factory' started by Pikmin 23, Aug 10, 2009.

  1. Pikmin 23

    Pikmin 23 L1: Registered

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    Screen shots have FINALLY been updated.

    Yeah I pretty much restarted this map. Stage 2 is gone for the moment, doing testing on stage 1.
     
    Last edited: Mar 25, 2010
  2. Pikmin 23

    Pikmin 23 L1: Registered

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    Update bump. :thumbup:

    I still haven't received any feedback, so the changes are based on what I've observed on a small play test on a friend's server. And the snow was the plan from the start, thank you valve for making it that much easier. :)
     
  3. Micnax

    aa Micnax I maek map

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    Add it to gameday, you'll get a lot of feedback from it :3
     
  4. Pikmin 23

    Pikmin 23 L1: Registered

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    Yeah, I've been planning to, but due to my timezone (GMT +10), it would be hard for me to make it to the testing, and so far the submissions have been closed when I was free to submit it.
     
  5. Micnax

    aa Micnax I maek map

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    Ouch. At least we supply demo files of the playtests, so you can watch them when you wake up :3
     
  6. Pikmin 23

    Pikmin 23 L1: Registered

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    Updated.
     
  7. Pikmin 23

    Pikmin 23 L1: Registered

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    Updated, and I forgot to take screens, so the current ones are outdated.
     
  8. ChickenLover

    ChickenLover L2: Junior Member

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    I was having a really hard time seeing where I was. I increased my brightness but I was still having trouble not walking into walls.

    Also, what was the ground texture? It looked really odd. I was having trouble making it out though.
     
  9. Pikmin 23

    Pikmin 23 L1: Registered

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    Yeah, I've been meaning to add lights, but I didn't really have a problem with visibility.

    The ground texture was the viaduct snow/grass one, but it wasn't a displacement, so it looks pretty bad.
     
  10. Pikmin 23

    Pikmin 23 L1: Registered

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    Updated, hopefully addressed the issues encountered in game day testing.
     
  11. Pikmin 23

    Pikmin 23 L1: Registered

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    Updated to a6. Now contains 100% more stage 2.

    ...Stage two may or may not be adequately lighted.
     
  12. Pikmin 23

    Pikmin 23 L1: Registered

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    Updated.

    I hope you enjoy seeing the other teams colour instead of just their silhouettes.

    Oh, and the first point not capping itself.
     
  13. Pikmin 23

    Pikmin 23 L1: Registered

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    Updated for submission to game day (Hopefully)
     
  14. Pikmin 23

    Pikmin 23 L1: Registered

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    Updated.
     
  15. Pikmin 23

    Pikmin 23 L1: Registered

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    Hopefully fixed bugs for submission to game day.
     
  16. Waif

    Waif L7: Fancy Member

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    Any up to date screenies? :)
     
  17. Pikmin 23

    Pikmin 23 L1: Registered

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    Updated screens.
     
  18. Pikmin 23

    Pikmin 23 L1: Registered

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    Updated.
     
  19. Lancey

    aa Lancey Currently On: ?????

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    Your door triggers are too small.
     
  20. Seba

    aa Seba DR. BIG FUCKER, PHD

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    I think that the death pit before the second cap creates too much of a chokepoint. We were able to pass it just fine today, but on most occasions it might be too big of an obstacle. Try making the walkway just a little bit wider.