- Mar 3, 2024
- 198
- 28
So let me know what you guys think of this idea for a 100 player game mode: Greed
7 control points- each team owns 3 to start with, one starts neutral, and it must be capped first before the others are unlocked. There's a KOTH clock that activates for whichever team owns the most points. For instance, if RED captures the middle point first, their clock starts counting down. If BLU surges back and captures one of RED's points, their clock activates. If a team owns 5 or even all of the points, their clock still stays active and ticks down at the same speed, but their respawn time is lengthened. So it becomes a trade off- do you want to comfortably extend your team's lead, or live life on the edge and be able to bounce back faster if your defenses break?
7 control points- each team owns 3 to start with, one starts neutral, and it must be capped first before the others are unlocked. There's a KOTH clock that activates for whichever team owns the most points. For instance, if RED captures the middle point first, their clock starts counting down. If BLU surges back and captures one of RED's points, their clock activates. If a team owns 5 or even all of the points, their clock still stays active and ticks down at the same speed, but their respawn time is lengthened. So it becomes a trade off- do you want to comfortably extend your team's lead, or live life on the edge and be able to bounce back faster if your defenses break?
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