01/27/09 TF2 Update

Discussion in 'Team Fortress 2 Talk' started by PMAvers, Jan 27, 2010.

  1. PMAvers

    PMAvers L6: Sharp Member

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    Team Fortress 2

    Added 3 new hats that can be worn by any class

    *Towering Pillar of Hats

    *Noble Amassment of Hats

    *Modest Pile of Hat

    Added Propaganda contest winners' hats for First Place, First Runner-up, and Second Runner-up

    Added "Edit Loadout" button to the class menu

    Changed the main menu background to randomly use the Red, Blue, and Soldier/Demo background images

    Fixed Snipers being able to shoot enemies through gates

    Fixed Linux servers not properly reconnecting to Steam when they lose their connection

    Fixed stickies being destructible before they're stuck to something

    Fixed the return progress bar above a dropped flag not animating if the return time on the flag is less than 30 seconds

    Fixed the CTF HUD not properly handling flags being disabled/enabled during the round

    Fixed player health panels sometimes using the wrong animations for buffed or low health values

    Updated the net_showevents convar to be marked as a cheat

    Updated the main menu news buttons to direct players to the most recent TF2 update and the TF2 blog

    Updated Italian localization strings

    Updated the custom TF2 fonts with Polish characters

    Updated CP_Gorge

    *Added more cover outside of the initial BLU spawn area

    *Added a forward spawn for the BLU team after Cap1 is captured

    *Added another access point to the upper level from the front of the RED base

    *Added more cover in the room just before Cap2

    *Decreased RED team's respawn time while they own Cap1

    *Fixed a few areas where players would sometimes become stuck


    Community requests

    Added new options for the Invade CTF game mode flag. Default is 1

    *0 : No neutral time

    *1 : Flag goes neutral in 30 seconds (current behavior)

    *2 : Flag goes neutral in 1/2 the return time

    Added scoring choice for the Invade CTF game mode. Default is 0

    *0 : Increment score (current behavior)

    *1 : Increment capture count

    Added new inputs to item_teamflag

    *ForceDrop : Force the flag to be dropped if it's being carried by a player

    *ForceReset : Force the flag to be dropped if it's being carried by a player, then reset the flag to its original location

    *SetReturnTime : Set the length of time (in seconds) before a dropped flag returns to base

    Added new output to item_teamflag

    *OnTouchSameTeam : Sent when the flag is touched by a player on the same team

    In regards to the new hats...

    [​IMG]
     
  2. Freyja

    aa Freyja ¯\_(ツ)_/¯

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    Yay for forcereset the flag!
     
  3. The Political Gamer

    aa The Political Gamer

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    The new flag settings gave me mapper's boner.
     
  4. MrAlBobo

    MrAlBobo L13: Stunning Member

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    so...i demand someone find that thread from way back where people were wearing as many hats as they could at once, i think shmitz won ;)

    and yay at server reconnection
     
  5. YM

    aa YM LVL100 YM

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    Each hat model has a _nr version that doesn't have the rosette. So from that, and the way they worded it I think that they're a normal drop for everyone else too!

    :D
     
  6. Shmitz

    aa Shmitz Old Hat

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    The way they word that concerns me. From the ORIGINAL contest wording:

    But now they're calling second and third places "first runner up and second runner up". Something tells me they're trying to cover up the fact that they never announced any runner ups, and they probably never will.
     
  7. YM

    aa YM LVL100 YM

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    That's a bit cynical for you isn't it?
     
  8. fubarFX

    aa fubarFX The "raw" in "nodraw"

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    that's gonna spice up the competition a bit. interresting
     
  9. Shmitz

    aa Shmitz Old Hat

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    Let's just say I'm extremely disappointed with how they've handled that contest. Maybe they didn't know what they were getting into with it, but their complete silence on the topic is just unacceptable and unprofessional.
     
  10. fubarFX

    aa fubarFX The "raw" in "nodraw"

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    they were totaly overwhelmed with the propaganda contest and it's partly our fault. you can't blame them for that.

    also, I think the contest kinda gave birth to the contribution system as valve realised there is a lot of users out there who can release high qual stuff.

    can't say I'm unhappy with how it came out in the end but yeah... they said there'd be 25 runner ups... haven't seen any... which is kinda rude but w/e
     
  11. YM

    aa YM LVL100 YM

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    Hmmm yes, you have a valid point. Their total silence has been very concerning. Not much to do about it though :(
     
  12. Dr. ROCKZO

    Dr. ROCKZO L8: Fancy Shmancy Member

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    "Fixed Snipers being able to shoot enemies through gates"

    I swear they do this every update..

    But <3<3<3 for the CTF Settings.
     
    • Thanks Thanks x 1
  13. Ravidge

    aa Ravidge Grand Vizier

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    Heh, thanks Mangy for sending those (not all) ctf-logic request to Eric, I was thinking of doing the same but:
    1. I don't have any contacts at valve :(
    2. I kinda got it to work anyway.

    Good news either way! This will make it a lot easier (hopefully) to experiment with the gamemode.
     
  14. Nutomic

    Nutomic L11: Posh Member

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    It already worked pretty well without a forawrd spawn, i dont know if this really makes the map better.

    Anyway, cool update.
     
  15. VelvetFistIronGlove

    aa VelvetFistIronGlove

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    I'm really glad that they brought in the fixes for Invade flags; the extra flag I/O will also be useful.

    Good job Valve!
     
  16. Randdalf

    aa Randdalf

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    Gorge was changed to better suit competitive play - the ETF2L admins were in direct contact with Valve and giving feedback based on how it played in 6v6 - as it's being used as a map in ETF2L season 7.
     
    • Thanks Thanks x 1
  17. martijntje

    martijntje L8: Fancy Shmancy Member

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    It seems you can now also brag about the level of your hat.
    Go level 94 tough guy's toque :O
     
  18. Engineer

    aa Engineer

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    Anybody noticed this:
    [​IMG]
    I wonder what does it mean...
     
  19. The Political Gamer

    aa The Political Gamer

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    I think it has to do something with 100 updates to the game; like the 100th could be the engineer update.
     
  20. Engineer

    aa Engineer

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    Nah, this one was the 106th update. See here: link