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An Unusual with both of my favourite colours. I firstly had the idea to let it stand still but it looked boring so I added some sort of "swirl" effect.
and this is it, my entry for this years jam, instead of doing modeling i decide to go for a type of unusual particle am not too familiar with and am quite happy with the result, if you ask what even is this, i am not really sure myself, i just went wild with the idea of multidimensional...
All map's logic is mostly made using VScript.
Command support is available.
List of all commands:
Values are stored in items_game.txt as defindex
!help - Prints all existing commands in chat.
!add - Command for additional creating.
!add <subcommand> <parameter> <value> [slot] [inv/created]...
You'll be swimming WITH the fishes!
There are three variants:
Stock Mackerel - Mackerel Mania
Frostbitten Finish Mackerel - Frostbitten Fish
Festive Mackerel - Smissmas Swimmer
Contributors:
Kerpongle - Sprites/Particles
https://steamcommunity.com/id/Kerpongle
VocalicStorm8 - Particles...
Icy Storm, an unusual effect I made for the 2021 Jam.
I'm very new to making unusual effects but I think it turned out pretty alright.
---Installation---
In steam, right click TF2 and hit "Properties..." In the launch options, add "-tools -console"
Now, launch TF2 and the tools editor...
I am no artist by any stretch of the imagination, but TF2 has always emboldened my sense of artistic expression through cosmetics, so I decided to pay homage to one of my favorite personal sets! It isn't the most polished, but that's in part deliberate. I wanted to achieve a hand-made quality...
Hello there,
I want to test my custom unusual effect with itemtest but I have a problem.
The particle itself is finished and there's also an empty superrare_beams1 particle in the same pcf file with the custom effect as a child particle.
However, I can't do anything if I switch from tool mode...
Effect Names
Ghastly Gruel - Green
Sinister Sauce - Purple
Bubonic Brew - Orange
See it on the workshop:
https://steamcommunity.com/sharedfiles/filedetails/?id=2227401812
Sprite/Concept by human1
This year i decided to make something different than poster, so i pick up an idea from concept of error unusual effect from reddit post here
https://www.reddit.com/r/tf2/comments/imdawb/unusual_effect_missing_effect_concept/
so credit to this guy for his concept
I learned how to make Unusual effects specifically for this jam - this was my first attempt. It's not the best, but I started work on this very late on the jam due to my working hours.
I decided, because I'm in Australia, and the "72hr Summer Jam" takes place in winter here; I'd make an unusual...
I've tried using the trigger_add_tf_player_condition by nullifying ranged damage but spells and melee damage still makes it through. My goal is to create a room for friendly players to look at other players cosmetics like unusuals ect. The only solution I found is using the TF_COND_INVULNERABLE...
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