unfinished

  1. zanderfish

    koth_trainyard_unfinished 1

    this was for the jam but since the reply that my time was allowed took forever I can't use this things unfinished spawnrooms (doors, filters, respawnroom function) rough blockout
  2. EmKnight

    Jenga Alpha 2

    Looking to destroy the B.L.U. team once and for all, R.E.D. has begun construction of a new base out in the middle of a forgotten canyon. However, due to recent budget cuts, and R.E.D. team's general lack of experience with building things rather than destroying them, the resulting structure...
  3. AFelloCNDN#FixTF2

    unfinished map *cp*_pasta_plateau 1

    the tag is explains everything
  4. Korkade

    koth_farmstone A7

    started from scratch on a new map which will be simular to this map so this one wont get anymore updates. this map has a farm theme and that's about all i have to say about it
  5. Gigachad gaming

    plr_arena_hightower_arena 1.0

    This map was (still probably is) a temporary placeholder to try out the arena and payload race mechanics, unfortunately the arena mechanic does not work, and I cant bother fixing it, so im just gonna leave this map here for anyone who wants to make it better. This map is supposed to be medieval...
  6. Kab Jab

    Multi Stage CP Unnamed Underwater base map stage 1 dev5

    A 3 stage attack/defend map that starts on land and ends in an underwater base, have only done A1 so far
  7. rivesid

    72hr Jam 2023 pl_holler_72jam a1

    note: none of the map logic works yet and the map itself is extremely unfinished made for 72hr jam I'll try creating the rest of the map later
  8. JackHundeswald

    72hr Jam 2023 pd_amalgamation_72hr_jam_2023 V1

    [BROKEN AND UNFINISHED] This map lacks certain things that were planned. The sky is half broken and not how I wanted to do it, the trains clip into the world, the bridges are ugly and more Images are from inside the Hammer++ Lighting Preview window This is an entry for the 72hr Jam of 2023...
  9. Mainkayden

    Mine Pit 0.3.5

    "A battle is brewing in the local mine as it finds the jackpot of gold!" A somewhat simple map with slight texturing, but mostly dev textures for now.
  10. PureAdvantageCamel

    Afreight a1c

    Its The Spooky Splash *duh duh duh duh duh*
  11. Regen_

    Polis B2

    When both teams were on a "vacation" in one of their team's HQ buildings in Mannhattan, RED Spy, annoyed by Scout's unstoppable mumbling about having to do all the boring paper work and looking at city maps and not going to a pizzeria as he was promiced by Miss Pauling, for the first time in his...
  12. AlyxBailey

    Past 72hr Jam Entry pl_jammyboi 2022-07-25

    very much unfinished atm, consists of blu spawn and A point, with a placeholder final cap where the map is currently not made custom assets from freya's greek pack earkham's sphinx pack community frontline pack 3dnj's bulletcrop content pack DOESN'T HAVE CONTENT PACKED, working on that now >.<
  13. cakedon

    Past 72hr Jam Entry Depot (Control Points) 0.6

    I got a late start to this Jam and this may or may not be the main factor in not finishing this. Might just classify this as Scene Decoration, or something like that. Anyways, in its finished state, this would be a CP map with 2 control points (budget's a beach) set in a snowy valley on a foggy...
  14. cat fish

    KotH Levcore

    cat fish submitted a new resource: Levcore - A koth map with a special gimmick Read more about this resource...
  15. Dr.Pootis-001

    CTF_Woodworks Beta V1

    a collaborative prototype of a map called woodworks. it has many bugs that need to be addressed such as the flags not working on player and only for bots.
  16. nesman

    72hr_nesman a0

    Between the stream and laying wreaths I had little to no time to work on my jam entry. I still want to upload this to show the basic blocking out stages, maybe it'll help someone out with an idea. Still working on the map. There is no logic and only 1 spawn in this map so far.
  17. Mystic Monkey

    PLR cart not moving

    So I've been stumped on this for a few weeks now, to the point I have been wondering if I bit off more than I can chew with attempting to make a Payload Race map. If I'd known I'd had this much trouble I should of started making sure the gamemode was functional before making most of Stage A...
  18. John I want a divorce.

    The Striking Resemblance.

    D'ya ever wonder what it feels like to get hit by a giant bowling pin? no? Scout does. BONK! I was really hoping to make an animation for this, demonstrating. but i couldn't get the models into SFM. (It's my first time trying to make anything for Valve games etc.) If this post is updatable...
  19. NTMonsty

    Fruitland 2 B4

    In a city that combines the architectural styles of New York, London, Hong Kong, and Lego City, an Urban mall has been the target of an attack from the crate-making companies, leading to RED and BLU discovering the potential for city-wide domination in just this one mildly vandalized urban...
  20. R

    heartseas A1

    A map I've worked on for quite a while now, and my first one! I've decided not to continue this one now that I've started on a new map that I'll soon publish here at some point so don't expect much out of it. It is VERY rough sketch and unfinished and I most likely won't be close to completing...