Here's the logic for the PLR/ToW hybrid mode used in stage 3 of Guava Gulf. Carts begin as in a standard PLR mode, but can merge onto the same track to become ToW. Once a team makes it to the other end of the zone, the carts separate again.
This version of the logic is designed for Single Stage...
The saga of Red and Blue fighting over meaningless things continues as they have a "tug of war" over which direction a "tug boat" circles.
Pun extremely intended :p .
Gameplay revolves around getting on and capturing a moving boat with a koth point on it. Capture the point and it circles...
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