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  1. CriticalFeesh

    koth_deathstrut a1

    Disclaimer: this is a joke map, dont take this seriously A storage facility (currently in dev textures) filled with enviromental hazards (and Merasmus)
  2. TheFluffycart

    ctf_thefluffycart_mc24_a1 a1a

    Part of the MC24 (Two WIshes) contest, this map was made in 16 hours in accordance to two requests made by a user. Below are all the requests, and the ones that were completed: A/D - X Has a train hazard - ✓ Must contain a certain prop (Check Image for list) - ✓ (Technically it's there) CTF - ✓...
  3. Capp

    Gator Lake b16b

    Made by Capp A swampy bridge up for grabs near the now gatorless Gator Lake due to alleged illegal dumpings of radioactive material, allegedly by Mann Co. (allegedly). Fortunately, however, those alligations are based on no concrete evidence. (as long we keep replacing them with crocodiles and...
  4. Capp

    Gator Lake (3cp) a1a

    the gatorlake you want to see can be found here
  5. zythe_

    Multi Stage hoodiehoo s1_a1

    [this map will have 3 stages! only stage 1 currently exists!] the tag line is not joking, there is a brush outside the map that prevents the map from failing to compile that ive textured with a coconut. this map was designed after goldrush hoodoo and a little bit of dustbowl, but mostly hoodoo...
  6. C. LAMITI

    2fort_spin 2021-05-02

    its spinning (also it has teleports and sawblades)
  7. DoctorDoomtrain64

    Dayspring a8

    This is my entry for the TF2Maps Rule of Threes Minor Contest Red team's precious Sawmill is getting attacked by blue team! Stop them to protect all your precious saws, mills and wood from turning into giant explode-y chunks! Skybox texture made by Void
  8. SpookyStan

    How can I make hazards? (sawblades/trains)

    I am currently making a map and I need to add the spinning sawblades from koth_sawmill to my map. The only problem is, when I load them in, they don't spin, or kill players. How do I get them to work?
  9. sans.


    A normal King of the Hill map, originally intended as a joke map. Contains: * 4 sawblades at the exit of each team's spawn; * A burning area with some spilled oil in front of each team's spawn's tunnel exit; * Many sniping spots :) ; * A secret underwater pathway to the control...
  10. S

    koth_crazy 2016-03-24

    Hate those long respawn times? Tired of how hard it can be to kill people? Well say hello to koth_crazy! You may be dying every 10 seconds after you respawn but it will only take one second to respawn! In my opinion faster game play is funner game play...
  11. FissionMetroid101

    72hr Sawblade Sparks & Blood / Various Explosion Particles 2016-03-17

    Various particles requested and created before the 72 hour contest to make sure it doesn't break any of the rules! The particles intended for use are testable in the pre-compiled map included, and state their names upon pushing the corresponding buttons. The original vmf and two sawblade...