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I've been jumping for quite some time and I have decided to stop being lazy and make a jump map. Jump_cereal is a short pogo/regen based map with 6 levels. I'm not very experienced with making maps, this being my first map I've made. Hopefully in the future I will make some harder/better maps...
THE PALM PLAZA COURSE MAPPING CONTEST
Poster by Dr Hund. Any Moderators thinking that something's wrong with this thread? Just tell me.
HELLO EVERYONE! My name is Dr Hund, a mapper just like you (normally) who has been working on a project since December 2020.
This map is...
I love the idea of having a friendship hidden, but I love it more when that friendship gets competitive, and I can totally see demoman and soldier finding each other while jumping and bumping into each other. (Plus a Quickfix Medic)
This drawing has a more cartoony style to match with the...
when u get stuck in section 4 in easy mode at the rocket jump academy T_T
I've changed my artistic name to nephuru but I couldn't find a way to change it here, you can check here a past submission and ask me for any proof you need.
DOWNLOAD LINK HERE:
https://mega.nz/#!xEN0AAyJ!8uBYOONnHEdaxCVlIsWPaYUkX0VIIB7XS6Z6fIVmvuk
I thought to myself,
"Hey TF2, is great, VR is great, but it doesn't feel good to play TF2 in VR."
*Proceeds to snap neck in attempt to rocket jump*
So I thought I'd fix that with this TF2 Summer Jam...
I had an idea for a rj map using sentry guns for a unique twist. One part of this idea requires the use of the level 3 sentry's rockets without its bullets. As it doesn't seem there is any way for me to set its bullet count to 0 while still giving it infinite rockets (or even at all), I resorted...
Sup boys, just got into mapping, making a rocket jump map. I have a small (big) issue. righto, so heres what I get when I compile dis stuff: https://pastebin.com/uF6BPq4M
now I have 1 jump already (really impressive I know) and I'm working on the second one. if I delete the second one it...
In the spawn room for my map, koth_wharfcrane, I have a second floor/hallway to make room for four more spawns for 32 players. That spawn area is exactly 256 hu off the ground to clear doorways and resupply lockers.
RED SPAWN
I know that some players enjoy the jumping classes (Scout...
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