Have you wanted to use props_2fort/sniper_fence01.mdl or props_2fort/sniper_fence02.mdl in your map, but get so angry at its inconvenient L shape that you start lookin' kinda dumb with your finger and your thumb in the shape of an L on your forehead?
Well, Goose starts comin' and he don't stop...
To install the pre-existing models, put the metal_rack folder into ...steamapps/common/Team Fortress 2/tf2/custom/.
To create a rack your size, open rack_source.vmf and follow the instructions. Hammer++ is required.
The .zip file includes:
"metal_rack" folder with 4 models ready to be used...
Introducing the hottest new computer of 1973, the TF Industries Something-or-Other! With a whopping 16KB of RAM and a 256KB hard disk drive, you won't find a better computer on the market for a comparable price.
Modeled after the real-world IBM 2260 terminal. Has an animated scrolling screen...
The archive contains a Valve Door with custom textures for each team. It includes three pre-made variations: closed, slightly open, and fully open. Additionally, the archive provides a complete set of individual door components, allowing for full customization to suit your needs.
This pack contains a set of modular spytech monitor pieces which can be assembled into larger screens in any rectangular shape.
The monitors have an animated, translucent screen texture which gives the appearance of a display to anything behind it.
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Any brush texture can be...
An outdoor charity donation bin for Scrap for Tots.
Sign on the side says:
This container accepts:
Scrap & reclaimed metals
Hats & Miscs
Craftable weapons
This season, bring a smile to a young mercenary's face with the gift of scrap.
Sundersons Scrapbanking
Created for the Winter 2024 72hr Jam
When playtesting one of my maps (headquarters, to be precise), I noticed a recurring piece of feedback of people saying that the map has prop spam.
Isn't the whole artpassing thing to cover the map with a bunch of props? Or am I doing it in a way that doesn't look coherent? What are the ways to...
i wanted to test my map after i booted it up every prop i added was a eror or either hidden. this also happend with my gmod map where 2 props were gone. anybody know how to fix???
I modelled a shockwave effect (just some open faces, no floor) with a scrolling texture applied, but I need the edges of those planes to feather out (where I've painted in black).
The scrolling texture is additive so if I could just apply a black blur on the same faces, using the same UVs I'd be...
An ambulance straight out of the 1960's, ready to take you right to the Emergency Room after it runs you over due to its ill-maintained brakes. How courteous!
A prop for maps. Inspired by the iconic Cadillac Miller-Meteor ambulance.
2 paint jobs, each with team colors
Alt skins for lights...
I want to move a displacement down when hit. I tried just moving the displacement down, but I can't parent the displacement. If it was a prop, I could easily make it work, just make it prop physics detect health change and activate a func_movelinear. However, I couldn't get Propper to work, and...
This is a modified version of the crushed Bonk can from the sfm leak, so don't bother crediting me unless you really want to for some reason.
It can be every flavor of Bonk, allowing your team to showcase their favorite flavor of Bonk in spawn. It can also be static or dynamic, as well as being...
A set of terminal models fitting the space theme, full of buttons to press and knobs to turn.
Set contains 6 models - 4 straight consoles with the same dimentions as stock spytech consoles and 2 45deg corner consoles that let you create seamless curved control stations like on the screenshot...
Hello, mappers!
Here's another model I made
About:
It's based on GAZ Pobeda 'Victory'
Has a single color which fits any situation well
'pobeda01' in Hammer model browser
By the way:
DON'T STEAL
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