Re-master of map to improve fps, visuals and much more!
original map (by Billo): https://tf2maps.net/downloads/caribbean.10148/
Assets:
https://tf2maps.net/downloads/carribeans-cannon-assets-edited-cannons.12693/
https://tf2maps.net/downloads/stiffys-palm-tree-pack.5859/
Steal the enemy's treasure map, once you do, defend your treasure from the enemy to win
I made this for fun I don't really have any intention of finishing this. Mostly just seeing how the gamemode works
Thanks to Radarhead for the rope textures
Tianes for the sharks
Billo for the cannon logic...
Pirates. Devil's Triangle. Sharks. Cap the point to roll the dice on unique events.
Third time's the charm?
Artpass coming soon, alpha tests are for ironing out the kinks in the events. Layout will be minimally changed.
WE HAVE A SERVER! "connect 192.186.132.51:27015" or search "Cursed Cove" on server Browser!
To explore the map by yourself, Open the console and type "map workshop/1498584149" (Must be subbed to work) or Open the console and type "map pd_cursed_cove_rc1"
Overview:
Set on the shores of a town...
Avast, ye scallywags! Abandon all hope ye who enter, and take the plunge into Davy Jones' Locker!
Made using the High and Low 2018 Detail contest as a prompt. Submitted as such, but not entered for prizes or ranking.
Red pirates had attacked the mining town and now blue team need to push them away.
This map is a 3cp pyramid style, (like Gravelpit) and has a 7200x7280u size.
Here some screenshoots of the map:
Well this is my 4th or 5th map made in tf2, and the 3rd published on tf2map.net, I didnt...
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