RED has hired AI to automate their mining facility, surprisingly they have found a crude oil lake, and they are using it as fuel source for their Robots! (or sell it). as BLU you must stop them at all costs!!
Map Gimmicks
Robot Engineers (will repair buildings if damaged)
Random paths (chosen...
pl_spiral
there's a lack of true racing payload race map, so I made one
Lore: Bluetarch and Redmond decides to race against each others every year on Halloween to determine who's the best, since they're both dead (and can't drive), they want YOU the players to help them.
Objective: push...
From the mines, the warehouse, and the roads of Gravel Pass, Colorado, defend the recently discovered Australium Gravel on behalf of Mann Co!
Gravel Pass focuses on split-path gameplay, encouraging teams to switch between/defend both sides at once to avoid being overwhelmed.
Included is one...
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Marino is an Arena map that takes place in and around a mine in the middle of the Badlands. It goes for a Gravelpit style artpass with an interesting layout that provides lots of varying elevation and cover. As well as a gimmick that can dictate how you play...
Blu has infiltrated Red's secret mining facility and must traverse through to shutdown their operation.
Starting out in the mines themselves, Blu team must find a way into the facility to capture point A.
Once A is capped, blu team must travel further into the facility to B, a spacious room...
Coaltrench focuses on high ground surrounding the point with a path underneath the point to create dynamic fights. Mainly inspired by Highpass and the hope to make a better KOTH map than Overlook.
Part of the MC24 (Two WIshes) contest, this map was made in 16 hours in accordance to two requests made by a user. Below are all the requests, and the ones that were completed:
A/D - X
Has a train hazard - ✓
Must contain a certain prop (Check Image for list) - ✓ (Technically it's there)
CTF - ✓...
Mappings a good hobby mate. Challenging work, indoors, garneted you'll go hungry if you try to rely on mapping for TF2 as a job.
Down Under takes the Mercs to Australia, somewhere they surprisingly haven't been all that much. What will they find at the end of this 3 stage payload map? Honestly...
My first map I ever made, of course it's a king of the hill map. Made when I was new with a different community.
I don't have any of the original files so i'm not able to fix anything, including a missing texture, but I figure I should upload this despite that.
Red and Blu accidentally hired the same contractors to build a giant drill on top of a hill, being lazy they only built half of each, now the mercs will have to fight for ownership of the drill and all the gravel it dug up so far.
This is my first map that I have gotten to a point where I can call it "testable," despite being here for about a year. It is a generic KotH map and I expect that I will have a lot wrong with it because it is my first map. Themed around an old mine that was then deserted after the 2nd World War...
About this map
Starting in a locked room, RED players must escape through a series of traps, traversing the facility, dark mines, and finally the outdoors.
Features:
9 triggered traps
Environmental hazards
Motivator (will also kill REDs who haven't picked an ending)
Buttons that dont look...
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