koth

  1. mousejumper

    Dorado a14

    We've struck gold! Well, not really. But there's a huge stash of beer that was just uncovered right between the RedRum Saloon and Blooze Bar! And what's worse, both saloons want it! Who's going to come out on top and have a rowdy night and who is going to go home sober? With tight winding...
  2. GenericUserGuy

    4-Team [KOTH/KOTF] Blockfort b1

    Frankly, I'm surprised I haven't seen this yet in TF2C... The beloved map seen in many other multiplayer games has been brought to TF2C with a twist on King Of The Hill using a keep-away flag format! Steal the flag before anyone else can and hold it until your timer hits 0:00! But, beware, the...
  3. Jazzratoon

    koth_dragonmemetowers_a1 a1

    Welcome my first map which was made to explore and learn within the world of Map Making. Explore the middle tower filled animated textures of dragons related memes or my favourite gifs (that is it :p). Please comment if textures are working, Also check the out towers and chill out with a fun...
  4. collacot

    [GUIDE] Using zz_red/blue_koth_timers in KoTH Maps Through I/O

    For a more permanent place for this info, I've updated the Valve Developer Community page on tf_logic_koth. Introduction The zz_red_koth_timer and zz_blue_koth_timer entities are team_round_timer entities auto-generated by the tf_logic_koth entity on map load. These timers control the...
  5. Elgen T

    Silo b1b

    Simple koth map based around a silo, with a generally easy layout to get used to. Good verticality alongside a few flank routes for faster classes or helping push onto the point to take control.
  6. respectile dysfunction

    koth_shaznation v 1.0

    king of the shaz this is my first tf2 map I havent added any invisible walls yet so you can jump out the map
  7. Zacco

    Tohajiilee A1

    I got this idea a while ago and decided to finally make a layout for it. It's fairly small, leading to fast rotation times between points which should hopefully let both teams get a good chance to own each point. Uses LizardOfOz's Extra Gameplay Overlays Pack.
  8. Fudge Man

    DriedAlgae A1

    Dried Algae is a king of the hill map. The theme is undecided as of now, the algae title is a work in progress. Give feedback pls.
  9. Mainkayden

    Mine Pit 0.3.5

    "A battle is brewing in the local mine as it finds the jackpot of gold!" A somewhat simple map with slight texturing, but mostly dev textures for now.
  10. Ville

    koth_railed 1.1

    MY GOODNESS! THE BRUSHES HAVE TEXTURES! This is my second finished map. It isn't pretty, but it's playable. And not very well optimized. FEATURES: The brushes have textures No more dev textures There are a few cool overlays on the walls You can go and walk on (some) roofs (And see to the...
  11. CookieManM

    koth_mountainpost a6

    L.S. This is my WIP koth map. For now this description is still empty, but expect more here in the future.
  12. Sentry

    Battleburg [KOTH] 1.0

    IMPORTANT THIS IS NOT MEDIEVAL MODE MAP, MM version will be avaible soon Somewhere in the mountains, a lonely, dilapidated fortress still remains unconquered. Red and Blue fight for access to a river that could significantly increase the illegal arms trade. The castle is the key to dominating...
  13. everyone back to the base

    koth_dieamond a1

    map I made to get back into the tf2 groove ooh yea
  14. CommLogic

    koth_platform v3.0.0

    to be fixed - lighting - doors -find more things to fix
  15. NatteBuilder

    koth_asphalt alpha 2

    My first koth map. Set in a city-ish place with rain.
  16. Ville

    koth_devyard 1.1

    BEHOLD! I have started learning Hammer; this is my first (technically second) playable map. FEATURES: 2 spawn rooms per team (WOW!) Symmetrical (INCREDIBLE) Dev textures (COOL) Props (BETTER THAN NOTHING) No soundscapes (PEACE AND QUIET) Includes a navmesh (BOTS CAN PLAY WITH YOU) And a lot...
  17. Tick

    sakura temple a2

    sakura temple is a koth map set next to a temple
  18. floofycatto

    Gravelhouse (cancelled, free to edit without credit) a5a

    Gravelhouse was a turbine aesthetic inspired koth map that takes the aesthetic and attempts to reinvent it, while taking liberties with making it's own gameplay style, attempting to put the "king of the hill" name into the gameplay style
  19. Alox

    Solar RC1A

    Mann Co had to turn to the sun for their energy since the moon got stolen by that one "gray" guy. Will your team be the first to control this site? What will you do with all this power? Solar bombs? Glow-in-the-dark sandviches? Light-up shower curtains? Only time will tell on koth_SOLAR!
  20. BiggieMike

    Help With func_tracktrain Moving Platforms

    I had an idea with a KOTH map where depending on who controlled the point, a platform would rise on their respective side. I've gotten the platform to move how I want, took forever, but my problem is having the game determine when to lower the non-point holder platform, and when neither owns the...