The map that I made for the tf2 winter jam 2024.
Took me 2 full days and a friday evening to make but im happy of how it look like.
Tried to recreate the "Pont Du Gard" and implement jumps to it.
I didnt change the hills with meshes because i kept having leaks and sewing problemes between...
The second map that I made.
In this map, I tried to concentrate more on meshes and the overall decoration/textures.
There is a total of 5 jumps, it isn't a lot but its the maximum i could do in 3 "working days" (it was a weekend but I was busy most of the time).
Did my best to make this map...
Disclamer : It is my first map, so I probably made a lot of mistakes that i didn't see.
I appreciate any feedback about errors that i made or the map in general.
Also Choose Red Team
There is 18 jumps in total
My map is divided in 3 parts, every part have a different color palette. I made it...
This is a reflect jump map.
As it stands it only has 1 course and is more of a proof of concept.
Bellow is a to-do list on what I will (hopefully) do with the map.
To-do:
-Properly optimize the map;
As it stands it isn't good, as its very small it doesn't matter too much. I will have to...
A map that stemmed from my appreciation of jurf. Ramparts being a pun alluding to such. As of writing this I plan to make this map have a medieval castle aesthetic to match its name. Hopefully it will be an enjoyable map for you, if you have any constructive criticism, please don't hesitate to...
This is the map I made for the jam. It has 7 levels that were made with simple brushwork but designed to be very difficult. I would say this is a t8-9 demo airpogo map. Have fun!
This is a demo jump map based around using 8 stickies. Texture are a bit ugly because I wasn't really concerned about aesthetics. Any feedback is welcome but I'm mainly looking for feedback on the jumps.
Tier: 3-4 i think ( I dunno there aren't really any 8 sticky maps to compare this too)
map...
Hello, I'm creating a jump map, and I mostly need general help, since I haven't done this before. Right now though, my question is whether or not it's possible to force players on one team in hammer, and if it is, how.
This is a tier 3-4 demo jump map. It can probably be completed as soldier but I have no idea what the tier is.
2 courses:
course 1: 10 jumps
course 2: 7 jumps
2 bonus jumps
Any feedback is appreciated, have fun.
This is my jumper map I decided to make. It currently has 6 Levels, and I plan to add more later. Currently the hardest level (so far) is 6, I hope you enjoy, and whatever you do, don't join blu.
I had completed the map (reusing some haddou structures) quite a while back and this was to be a scout obstacle course map for a TFCL event. I am not sure if the event is going to happen or even if this map will be used; however, have fun and don't (or do) cheat with boston basher/winger jumps.
A jump map designed for the Thermal Thruster.
This map is Intended for players with a bit of jumping experience already under their belt.
Notice:
Many jumps on this map utilize a trick which allows for a second thrust to be used any time after the initial launch. To do this, simply bump your...
Sup boys, just got into mapping, making a rocket jump map. I have a small (big) issue. righto, so heres what I get when I compile dis stuff: https://pastebin.com/uF6BPq4M
now I have 1 jump already (really impressive I know) and I'm working on the second one. if I delete the second one it...
My jump map submission for the 72 hour Jam. This is a short jump map for designed for soldier but possible as demo.
I have included within the .zip download a regen script.
Please place this in \Steam\steamapps\common\Team Fortress 2\tf\cfg and type exec regen into console once you have loaded...
Jump Jam is somehow similar to TF2Maps 72h contest. I know that jump maps and mappers are not very common here, but here is an announcement just in case someone would like to try himself as a jump mapper. TF2 jump mapping ideology is slightly different from regular mappers' minds. Usually maps...
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