invisible

  1. Stiffy360

    Invisibowl 2023-07-04

    Fuckers stole the base, Can't have shit in Teufort
  2. nekomaster1000

    Blurry textures and backface culling on Blender-exported props

    Hi! I'm very new to TF2 mapping, and in trying to replicate a cross-texture Fungus from Minecraft in Source, for whatever reason Blender exports the model with backface culling and Linear-based textures instead of Closest-based ones (non-blurry nearest-neighbour style) despite me specifically...
  3. Mr. Origen

    Water invisible, no known leaks.

    I have tried everything I can think of and then some, I have scrounged every forum trying to find an answer, and the water on my map is still invisible. (I have a water_lod_control, there is no pointfile for me to load, i have a cubemap, water is made with nodraw first) I am at a loss. Here is...
  4. Minimus Ambus

    Invisible 2017-08-11

    Hey look an invisible map! I originally made this as a joke but I figured I would publish it. So what is this map? Simple, it's a KOTH map where (almost) all the floors are invisible. It's a joke/ gag map like TrainsawLaser, except way worse and way less fun. One last thing, don't fall. If...
  5. FatNeck

    Hammer problem after new pc.

    So after my pc decided to die, i bought a new brand new pc, after that i needed to install everything back again. But after i've downloaded tf2 back. I opened hammer to check if it worked. Starting the program itself up wasn't the problem, but when i try to place a texuare with the block tool...
  6. Da Spud Lord

    (FIXED) Prop Not Appearing In-Game

    (FIXED) As the title says, my prop_static is invisible in-game, however it is still casting lightmap shadows and I can stand on it. Before you ask, yes the prop data and prop type line up. The prop data says that the world model should work fine as a prop_static. But, just to be sure, I also...