Howdy, I've been working on a CTF map where the two Teams cap Cleaning Supplies instead of the Intel.
How can I change the Model and Trail Effect of the Intel? (Preferably to models\props_2fort\mop_and_bucket.mdl, the 2Fort Mop & Bucket Model)
Please, and thank you :D
I need help editing the flag icon that appears at the bottom of the screen to the intel carrier. I dont know where to place the .vtf and I also dont know what to put in the "icon" field of the item_teamflag. I have tried putting it into my custom materials folder and linking the teamflag there...
Pizza delivery bag custom intel model
Model by @Mikroscopic , textures by @fuzzymellow
Includes:
One team colored flag with red, blue, and neutral skins plus an extra green skin
One permanent neutral flag
3 different LODs for each model
hey guys so i am making a ctf map for the frontline community update and i need your help
how can i make the alarms start making noise when the player grabs the intel?
This download includes one (1) .zip format archive containing the following:
One (1) .vmf file
This .vmf file contains the following:
Three (3) visgroups
Two (2) entity setups for different door setups for your CTF (Capture The Flag) game mode Team Fortress 2 maps, consisting of one (1)...
How would it be possible to apply a status effect (i.e. marked for death) to a player when they pick up a flag, and remove it when they drop and/or capture the flag?
Hi everypony,
(Note: map version currently on TF2maps.net is "A3". A5 is waiting for testing and uploading to the site!)
The dock layout is the same as MGS
Story:
Red owns a massive tower in an fortress and blue wants to steal the intel from it.
This fortress is guarded by security cameras...
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