CTF_Underground_dock A5

Discussion in 'Mapping Questions & Discussion' started by Cynder loves Portal, Feb 17, 2016.

  1. Cynder loves Portal

    Cynder loves Portal L6: Sharp Member

    Messages:
    378
    Positive Ratings:
    43
    Hi everypony,
    (Note: map version currently on TF2maps.net is "A3". A5 is waiting for testing and uploading to the site!)

    The dock layout is the same as MGS


    Story:
    Red owns a massive tower in an fortress and blue wants to steal the intel from it.

    This fortress is guarded by security cameras and an control room operated door.

    There is an hidden override for the fortress door controls on the fortress wall somewhere just in case of an zombie outbreak....
     
  2. Luigi1000

    Luigi1000 L2: Junior Member

    Messages:
    65
    Positive Ratings:
    10
    My friend I think you possibly posted in the wrong section as I don't see a question.
     
  3. Cynder loves Portal

    Cynder loves Portal L6: Sharp Member

    Messages:
    378
    Positive Ratings:
    43
    My question is: Do you think this is an good idea or should I abandon it?
     
  4. sooshey

    aa sooshey :3c

    Messages:
    522
    Positive Ratings:
    418
    Personally, I don't think it's a good idea. Based on your A3 version, it's literally impossible for blu to win. There aren't enough options for blu to get to the intel room so guarding it will be a piece of cake. Also, if you read my post on your A3 thread, red can't even get to the blu intel either. Look at existing ctf maps for a guide on how to make one that's playable and fun for everyone.
     
  5. Cynder loves Portal

    Cynder loves Portal L6: Sharp Member

    Messages:
    378
    Positive Ratings:
    43
    I fixed that in A5 version that I just uploaded!