Hello from the future! By the time you'll be reading this, mapping time and the 72-hour fixing period of Ye Olde Conteste will be OVER! So buckle up gamers, 'cause now it's time to get to judging these maps. Remember, you only gotta have voted on 11 of the maps for your ballot to count, but no...
HAHA!! Bet you weren't expecting to see MY ugly mug, huh!?
This time I'm hosting the test night, and you're all gonna LIKE IT! (or not)
As the contest deadline quickly approaches everyone's scrambling to get their maps into as finished a state as possible, and I'm here to help with that!
To...
The week are really racking up, huh? What is it now, week 7? That's wild to me. Anyhow, here, have another test night! It's on the house, I swear. No but seriously, thank you so much for supporting the contest for this long, I never imagined it'd get this many entries (as terrifying as the...
ALERT! ALERT! Time is running out! Both for you and I! For we're super far deep into contest testing now!! IT'S SCARY!!!! Like actually god-damn frightening how we've made it here. But we must press on forward to... gasp DEDICATED test nights!? Oh dear god. The world can't handle this! It's...
Hi! More hybrid YOC testing coming your way, but from me this time! Read on for more info!
A reminder, hybrid means that we'll be running both Ye Olde Conteste maps as well as Regular Testing maps. If you have an asymmetrical map you want tested, please feel free to make a comment on this...
Good evening! Welcome to week six of Ye Olde Conteste! Things have already been hot, but now, somehow, we're nearly rivaling Stack the Deck's numbers in terms of maps??? This is crazy, but I'm glad I'm still seeing more maps getting made. It's really exciting! Let's get into the juicy stuff...
Good evening! Welcome to week six of Ye Olde Conteste! Things have already been hot, but now, somehow, we're nearly rivaling Stack the Deck's numbers in terms of maps??? This is crazy, but I'm glad I'm still seeing more maps getting made. It's really exciting! Let's get into the juicy stuff...
Hello once again! We've reach week five of Ye Olde Conteste, and I couldn't be more excited to bring test night to you because we officially have our first BETA map in Tour! Needless to say, this contest is getting more and more interesting by the day. And of course, why not pass these...
It's week 4, baby! We've finally busted down the border of "October," and that means we're gearing up for two tests per week! This'll hopefully be extra nice on our mappers, as more testing means, well, more testing! Ha. Anyway, onto the info this week.
A reminder, hybrid means that we'll be...
It's week 4, baby! We've finally busted down the border of "October," and that means we're gearing up for two tests per week! This'll hopefully be extra nice on our mappers, as more testing means, well, more testing! Ha. Anyway, onto the info this week.
A reminder, hybrid means that we'll be...
Week 3 has arrived! With a staggering seventeen entries for the contest so far, I am terrified. Not terrified of how many maps there are, but of how tough this competition is getting!!!!! So let's get this next week started with another test, shall we?
A reminder, hybrid means that we'll be...
Welcome to Week 2 of Ye Olde Conteste! We've had a lot of development happen since even the posting of the first test night, and it's really awesome to see! I'm glad to be getting to play some of these new maps, as well as some of the returning ones. I'm really looking forward to seeing what...
To supplement Katsu's planned hybrid test sessions for Ye Olde Conteste, here comes an additional one, focused primarily on maps not being played in the first test!
When: Saturday, September 14th, 2024, 5:00PM Central Time (6:00PM Eastern, 3:00PM Pacific, 12:00AM CEST)
Where: US Server
Who's...
Starting things off with our best foot forward into Ye Olde Conteste, we're doing our first Hybrid test of the month. I'm looking forward to working with our contest mappers, and I think both myself and the judges (@half, @Fiddleford, @mousejumper, and @Gruppy) are quite excited to play your...
Hiiiiii you know what time it is now, that's fuckin' right it's time to get, uh... maps, tested! Yes. That. Submit your maps!!!!! Specifically your STD maps. If we get a crazy amount of maps then those remainders'll be locked in for whenever the next test night comes by, don't worry. Please...
Take the fight to TRN and claim those ad-ridden television screens!
Teufort RED Network has been running a lot of annoying adverts over BLU's favorite shows, and you know the worst of it? That money could be going to BLU team right now! Bring your best coat hanger and hack into the RED TV...
A simple payload map with a simple twist.
Point B is accompanied by a lock that temporarily halts the cart, forcing BLU to instead capture a nearby control point in order to progress.
Project picked up after being abandoned for a year.
arena_lumberyard with snow and Diva Dan's arena mode hybrid thing from arena_lumberyard_event. Very much a work-in-progress and proof of concept
Uses materials and particles from Diva Dan and yrrzy
Become the machine and destroy RED's missile!
Carrier is a CTF/CP hybrid, where BLU must escort a giant bomb-carrying robot to destroy RED's missile. Unlike MVM, the BLU robot is controlled by a real player, who's been strengthened.
Uses assets from:
Frontline! asset pack
Overgrown prop pack...
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