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Now Spy is a Reporter with this new cosmetics set!
Set contains two cosmetic items:
-Fancy Reportage
-Last Interview
Created Special for 72hr TF2Jam
After Jam ends, able to download full cosmetic pack as mod!
https://tf2maps.net/threads/tf2maps-presents-the-tf2-summer-jam-2018.36515/page-13 - uploaded it here before the deadline
https://sketchfab.com/models/46a971ef52b04357bd574dc6545ea6cb/embed
Made by :
https://steamcommunity.com/id/thewinglet
https://steamcommunity.com/id/xbfckin33
Overcharge the people at a minute's notice
All-class summer fun tricorne to replace your stinky old ghostly gibus!
Contributors:
Extra Ram - concept
Spike Nitros - model, texture
DJB2401 - SFM art
well here is the work of the 3 bois in the summer jam
Trakmer: Model and tf2 Rigging
KreyGreng: Textures
Naut: Concept art and thumbnails
also the download is a tf2 mod that replaces the ghostly gibus for the pyro, have fun
https://steamcommunity.com/sharedfiles/filedetails/?id=1458965104
So, i need help to implement jiggle bones using the tf2 beta compiler.
I tried a bunch of things and nothing worked
Editing the .qc didn't work either.
The qc
$upaxis Y
$modelname "<ITEMTEST_REPLACE_MDLABSPATH>"
$surfaceprop "default"
$body "default" "<ITEMTEST_REPLACE_LOD0>"...
Hale's Hat
"All employees working on the Mann Co. Supply Crate Assembly Lines must wear this headgear and enclosed "Stache and Burns" kit AT ALL TIMES to ensure maximum quality control and/or employee motivation"
Workshop link soon come!
Contributors:
NeoDement (model/textures/etc)...
My first attempt at art, the Chinese Scoutball is wearing a Hong Kong Cone, one of my favorite hats, and since that fits well with China it became a Chinese Scoutball.
“No sympathy for the devil; keep that in mind. Buy the ticket, take the ride...and if it occasionally gets a little heavier than what you had in mind, well...maybe chalk it up to forced consciousness expansion: Tune in, freak out, get beaten."
Made for the TF2maps 72hr Summer Jam
Scrapped my original idea for a straw beachcomber hat and decided to go with this. It will be touched up a bit more for submission to the Steam workshop, and a mod will be added hopefully by tomorrow to get a download link up. For now, here is the file and some pictures!
This is a hat I made for the last 72 hour jam but failed to upload in time because I found out about the jam too late. I did make it in under three days however.
The hat is roughly three feet tall and there is a soda can in the picture as a size comparison. My leg is down in the corner holding...
This is my entry for the Winter 2017 72hr JAM! Inspired by the Real Fake Doors advertisement, I rushed to Blender to get cracking on this. A mixture of the classic team select doors and a typical bellhop/doorman headpiece. Mod download will be working when uploaded, but go visit the page on the...
Made by OverPovered, K_Factor, and Blastel.
OP: model, sculpt
K_Factor: texture, hlmv shots
Blastel: 16:9 SFM promo.
The mod replaces Demoman's fro.
I've included a steam workshop link.
The Face of Wheat:
What is it? - A slice of bread, inspired by what people do to their cats and put a slice of bread over the head for something funny to look at.
Classes? - Heavy or all-class, but mostly all-class
Styles? - There are 2 styles; Baked/Original, just the slice of bread and...
Concept art I have made for the 72 Hour Jam.
It's a chef's apron and hat for the Heavy, and is my first full on concept without using outlines. I'm very happy with how it turned out. I hope you all like it!
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