Candlestick models that could be used with existed TF2 candel model (models/props_halloween/candle.mdl) that will allow you to add some more variety to your Halloween theme maps.
3 Models
2 LODs
Collision model
The mercenaries are having an early Halloween party with Merasmus.
This poster took me about 3.75 hours to make.
I ported the new cosmetics for myself from TF2.
Custom assests I used:
-"Casual Medic" by "Doctor Birdbrain"
-"HWM Merasmus Revival" by "Alaxe"
-Kitten model from the "End Of The...
A set of canvas tent textures so you can make your own circus tents, shop awnings, archaeological digs, and marinas.
Includes four colors adapted from the circus tents seen in Carvinal of Carnage (red, blue, purple and green striped) and three more adaptable solid colors (Egypt Khaki, Military...
A horrible curse was brought upon to the beautiful albeit unfinished lands of cp_Orange.
Blood orange is a halloween makeover of cp_Orange_x3 packed with spells,crit pumpkin pickups and the screams of your enemies.
Extra credit goes to:
-Original Orange map by WhiteWolf_X
-Swamp assets by...
hello i am going to host an eu gameday on sunday the fifth of september that will be playing cool funky halloween maps that are not yet ingame from this and previous years
here is the maplist in no particular order
ctf_hades
pd_scarab
pl_oasis_event
pd_lumberyard_event
pl_abaddon...
For whatever reason, Merasmus has gotten in trouble with the [insert Country here] mafia and needs to finance yet another stupid enterprise with souls. This time, he's selling mercenary stew! Try not to get boiled alive in the piping hot lava.
Small & Medium are coffin
Large replaces the bullet & rockets with bones
Coffin shaped resupply locker
Credits:
FanCyy- models;
Coolchou Zhao - model adjustments, texture;
Sparcdoctor - concept art.
Welcome to Halloween 2020. Meet GONZO (no, not the muppet)! The ancient circus god BONZO's twin brother! RED team has captured it so you as a BLU must destroy it! Deliver the Payload!
In the TF Universe, map is located somewhere between Carnival of Carnage and Gravestone. Have fun!
Map...
Even maniacal spirits need a Vacation. It just so happens that Silas Mann owns a summer residence to haunt his visitors in.
Fight over a backwoods mansion and avoid the Horseless Headless Horsemann or try to use him in your favour.
*Disclaimer: This is my first upload to TF2Maps, so if something has gone horribly wrong, let me know and Ill try to correct it*
Its been a few years since I have made significant updates to this project but I'm looking to dig back into it this year and would love to get feedback...
Repurposed a cosmetic I made into a map prop, originally used for SFM but has been optimised as a gameplay element.
Key Features:
- 3 amateurish idle animations.
- 3 LODs,
- A bodygroup to remove the pot.
- Basic gibs if you wish to blast her to pieces.
Let me know if you use it! I would like...
First thing first, I'm making a Halloween map called cp_torment_town_event and just wanted to know what entities I needed to make the map work (It's got spells in it).
Second, I wanted to make a VO of merasmus speaking, like in sd_doomsday_event. How would this work?
Third, How would I make...
CURRENTLY ONLY ONE STAGE UNTIL THE GAMEPLAY IS REFINED
2ND STAGE WILL BE MADE IN FUTURE
What's spookier than skeletons? More mesmerising than Merasmus?
More... lockulus than monoculus?
The answer? Nothing, really.
BUT THIS MAP WILL STILL SCARE YOUR SOCKS OFF!
Literally.
I've had to buy many...
RC1
A small spooky Payload map made for the TF2Maps Checklist Contest!
Not sure if I will end up remaking this with a much bigger and better layout. This was technically my first time ever making a payload map. If you want to use the custom assets just hit me up!
Apologies for the massive...
This map is a quickly made way to practice your trimping on 2fort, but with more spookiness than normal 2fort. I also added some extra ramps to practice with, but those are just for fun. This map can also act as a 1v1 map as well.
You don't have to use any commands, because there are plenty of...
Greetings, I am back with a few more questions. cp_chateau_event is almost ready to go into B2, although at this point it's probably closer to RC1. Before I progress, there are few things I would like and/or need to sort out.
1. Is there anyway to make these control points not fullbright? Both...
Any times the perfect time for Halloween. Here's Demoman Fighting his dismembered magical eyeball w/ his eyelander. Made this with Gimp using airbrush, smudging and watercolors.
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