Could someone provide instruction on how to use the tf_zombie entity in hammer? I am aware of a nav. mesh requirement, however I completely forgot how to get the entity to spawn NPC's.
This download includes one (1) .zip format archive containing the following:
One (1) .vmf file
This .vmf file contains the following:
Three (3) visgroups
Two (2) entity setups for different door setups for your CTF (Capture The Flag) game mode Team Fortress 2 maps, consisting of one (1)...
any idea how to fix it?
my compile log check say :
error: displacement found on a(n) func_detail entity - not supported (entity 132, brush 0)
error: displacement found on a(n) func_detail entity - not supported
but those rails and those arcs are not func detail and i've already "toWorld"...
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