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A map initially inspired by upward, we took an approach to something to that effect, but went in reverse. Starting up high, and ending down low. This is a simple map which gives BLU plenty of advantage due to many downhill slopes and RED being handicapped with a single spawn at the very end of...
This map is a KotH map that goes downhill, with a lot of small structures and cover walls scattered along the way. It also has a double-decker capture zone and some underwater tunnels.
BLU is building a water distillation facility so they can have some clean water. RED decides they also would...
I decided to pick up this really old map of mine from 2009 and rework it for the medieval project.
Let's see what the gameplay is like for the updated layout...
You can still get the old version on Gamebanana.
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