So i want to make small arena map for practice
Credits:
KrazyZark - Snow covered prop pack
AsG_Alligator - Striped glass
Urban - Generic Industrial Sign Pack
A map for the Freezetag gamemode. Fight for control over a high-tech laboratory deep in an aspen covered valley.
Map by me and Pigeon.
Gamemode by the freezetag team
Vehicle models by FGD5
Aspen tree models by Stuffy360
Two teams, two carts! One life! Let the chaos commence!
- Has pushable carts, like normal Hightower!
Credits:
https://tf2maps.net/downloads/arena-vscript.18119/ (Arena V-script)
This is a VScript recreation of Arena
This is a faithful and jank-free recreation of Stock Arena with only 1 change:
It uses the mini-round system as seen on arena_perks and (formerly) arena_lumberyard_event.
This simplifies adding arena maps to server rotation, as a single "full round" lasts...
Take a mining elevator down into a facility built into the wall of a huge basalt cave.
Speleo is an Arena Freeze Tag map with a compact, vertically-stacked layout. Climb up to powerful high ground to get one over the enemy team, and ride a waterfall down for quick flanks to get one under them...
An undetailed version of arena_ravine; just waiting for anyone to re-detail and artpass it!
I created this as an easy way to practice detailing a map with an already finished layout. I've found (from experience) that detailing an existing map is quite hard as there are way too many entities to...
Arena version of a remake of a CTF version of a SD map originally made for MCL's Spookfest in 2022 (and won second place!).
I'm finally trying to finish this map. On the way there, I want to make a little Arena experiment.
Bespoke props by @Sprinkles The Opossum. Additional props by @AsG_Alligator.
Ran into a wall with my first map (koth_sluiceway) as I couldn't get both the aesthetics and game-flow of the map to work. This map is my third real attempt at a map, second to actually reach the point of A1. Decided to start with a far simpler and more vague theme so I didn't get caught up in...
I built the bulk of this map way back in 2022.
Since it was unfinished, I listed it on my Sketchbook thread, and... nobody cared.
Now it's 2024 (a highly auspicious year), I'm 20 years old, and the original problem of adding arena_graveyard logic to a multi-stage arena map was trivial, once...
The mercenaries have been jailed for their deeds in a strange,mysterious jail complex and in order for them to escape, they have to defeat the jail's warden:Saxton Hale!
VHS Jail rooms is a Liminal Space inspired Versus Saxton Hale map taking place in a strange jail complex which is connected...
Hello! I'm currently working on a map called larur it is a 2 CP arena map that I want to have implemented an Arena respawn mechanic. Alas a few problems have occurred in the 2 CP arena logic that I am using. The problems that have cropped up are listed below:
• Scramble Rounds don't work
• If...
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