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Scout weapons made during the 2016 summer tf2maps 72hr jam.
The flubber
Firing weapon gives A knockback to player hit and self.
-44% ammo.
-60% firing speed.
Fires miniature (very miniature) bombs.
The Buccaneer
Alt fire: Player hit: causes bleeding effect for 3 seconds.
Alt fire: No player...
- JANUARY 18th 2017 -
Here's my archive of VMFs for koth_remnant
https://nixshadow.com/files/games/tf2/maps/kothremnant/
a2a was the 72hr Jam release. A3 wasn't tested.
I don't care much for these anymore, consider them public domain
----
Used:
Fr0z3n's Map Start-up Prefab
Ultimate Mapping...
First real submission to the 72 hour jam. I was basic and decided to just make a warzone whilst listening to Fortunate Son on repeat. Felt cool
Highlight around Scout done in Photoshop. Everything else in Source FilmMaker (SFM)
Here's a pointless story I made for the 72hr Summer Jam! Enjoy!
https://docs.google.com/document/d/1EaZUQCtcn4sQZaxD-ANEuu7vC4d7fg56WiC1Tt0hJz8/edit?usp=sharing
(Will upload better preview picture later)
[Note, I've gotten the map playtested thanks to the TF2Maps server. And yeah, the maps has some problems. Mapping is more of a hobby of mine and I've never publicly released a map before but I decided to join the 72hr jam just for fun. It was really...
My TI-84 Plus C Silver Edition isn't much better than my computer...
https://drive.google.com/file/d/0B0eV30-zSwBFQ3A1YjNxNjRzWEE/view?usp=sharing
[Entry for 72HourJam]
This has taken about one hour to complete. The map is rd_asteroid, and the robot is looking toward the red base. It was made in SFM and then edited in GIMP 2.0. It is 1080p. Have a nice day!
Edit: Now the bloom has been edited out around the glass, :)
The Prinny Machete Prop! One of the first not-hard-as-hell to obtain all class melee weapons!
Made from foam for the blade and hilt, and a tube for the handle and the ring under the handle.
Hello!
This an early version of a mod that brings original Team Fortress 2 soundtrack to the events happening during the game, like setup for example.
I am looking forward to update this mod as often as it is possible if the interest will be high.
Enjoy!
I'm making a training map for the 72 hour jam, and I plan to let the player choose which class to play as by walking into a portal.
For this I need a modeled emblem, like the selection icon for random class, to represent the choices. I only really need it with a blue skin, but it would probably...
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